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omegamatrixhh

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    Rocketeer
  1. Naturally captured asteroids are typically called "moons", as you can see with Deimos around Mars or Amalthea around Jupiter. Most Jovian moons seem to be captured asteroids, with the rest being leftovers from the accretion disks of the planets or the solar system. So to answer your question, not only is it possible, but rather common, at least as far as we know.
  2. This makes it sound like cheese is the currency of Kerbin. Not sure how I feel about that but they sure do think about food a lot so maybe it fits.
  3. I have a Pandora station called space specifically for KSP. Usually MGMT, Stars of the Lid, M83, Modest Mouse, Mozart, Beethoven, Explosions is the Sky, Mogwai, Eluvium, Chopin, The Joy Formidable, Passion Pit, and Arcade Fire, amongst others that get tossed in.
  4. Career mode is good for that, it teaches you how to play in a minimalist fashion by limiting what you have. I'm sure many people are surprised at what they're actually capable of using small rockets.
  5. It's just another science device, you can test the temperature and send it back to kerbin for science points. As many people have said, get electric first as it will exponentially increase your science gain per mission as transmitting data requires lots of power
  6. As far as jokes go, it was rather poor. If anything it's a good description of someone rather new to the game so the assumption that you were serious was made. Oh, and if you're going to call people stupid, perhaps check your spelling and grammar.
  7. Best be deleting Venus from space because people can't go there. Space exploration is not simply about going places. We investigate the universe to understand our place in it, to get a feel for what we are and why we are that way. It's not a field trip, it's an existential crisis.
  8. For me it would probably be building and landing my minmus base in .20. The science module was the toughest bit, I had to land it horizontally instead of vertically which was a bit odd for me. The crowning moment was completing the mission by returning all 6 kerbals to KSC. I hadn't tested any of my craft and I pretty much winged the entire thing. It wasn't much fun to play with because my KAS kept glitching, causing the winches to engage automatically for some reason, and it was laggy as all hell.
  9. You can't say that anything is possible and then conditionalize the statement. I suppose that yes, in a universe that has completely different laws of physics, where the natural shapes and features of celestial bodies are suited to such an endeavour, then it would be possible to build a ring as OP describes. However, in both this universe and the KSP universe, such a prospect has a probability of success of effectively zero.
  10. You won't think they're so nice when you try to steer your unmanned probe to no avail, only to find, after many button mashes, that the eclipse prevented your solar panels from charging your battery.
  11. KAS has electromagnets. I'm not sure as I have not looked since I am not at a computer, but I believe such parts could*be modified in terms of strength or even polarity. Perhaps magnetic propulsion along a track of a space plane/shuttle thing with some kethane tanks?
  12. http://forum.kerbalspaceprogram.com/showthread.php/21641-Community-Voice-Server-In-space-WE-can-hear-you-scream%21?highlight=teamspeak Here's a teamspeak channel, it sometimes has people on it.
  13. Well, this is the general discussion forum. This discussion seems pretty general to me.
  14. It's also fun to hear sounds in space. Think of it this way: You're sitting at mission control. Piping through your speakers are the sounds of the cockpit of your spacecraft. On your view screen, you see all the statistics of the flight of your ship, with a nav ball showing your current trajectory, and a simulated image of the actual craft compiled from all this information and technical schematics. Seems realistic to me.
  15. I play with mods because they diversify and complicate the gameplay, providing additional various goals and learning curves. In many cases they make the game more realistic.
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