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Everything posted by KerbinExplorer
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I think you hit the nail on head and I have to fully agree.
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What's your "YES!" moment when you research a part in career?
KerbinExplorer replied to Sesni's topic in KSP1 Discussion
I would say the definite "YES" moments for me, as it was for many others, would be getting Solar Panels and Batteries. Another great time was sending a Probe to the Joolian system and acquiring over 4000 Research points that helped me finish off the Science Tree. Best place to go for Science! -
I don't use mechjeb and never have. But what I've seen from screenshots of the VAB, I would love to have all the stats displayed there (TWR, total mass, etc). But on that note I think autopilot is a bit lame, takes the fun and challenge out of the game, might as well just watch a movie of your ship flying there. =P Real Manley pilots of KSP set their own maneuver nodes and fly the ship by hand all the way.
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If you were the Lead Dev.........
KerbinExplorer replied to Lundmunchkins's topic in KSP1 Discussion
I think based on the last Development Update, I would do exactly what they are doing right now, They are right on track! -
How long did you wait in your career for duna?
KerbinExplorer replied to mattig89ch's topic in KSP1 Discussion
Duna was the destination of my first interplanetary journey, it was an awesome experience! Took 2 tries to get successfully into orbit and a couple more to safely land -
Wow thats a nice concept planet you made there! Now I wish it really was in the game...
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They are so close to what I would consider a complete game. All they need is a mission/campaign structure for Career Mode and maybe some more in-game tutorials and scenarios. Poof! Done! But lately the development seems to drag on. Now I know complaints aren't appreciated on this forum. Don't get me wrong, I love this game! It is frickin' awesome and I can't wait for it to be finished, I just wish it was done a little faster. I will use Minecraft as an example. It went from Alpha release to full release in just two years and Notch was pretty much by himself and a small team for the majority of it. I know minecrafts coding isn't probably as complex as KSP so that is partially justified. But if you look at the version history of updates, the first updates to this game were done pretty quickly, maybe a Month and a bit between versions. Hell some updates were done within weeks. But the last couple of updates have taken at least 2 months, the R&D one being a whole 3 months. I understand this was a large update! But so was 0.17 and 0.18 , adding lots of new planets and features in only 2 months development time. At this rate it feels like it will be years, they are only adding 1 point to the versions every couple of months, thats like 10 years just to get to the Full Release version number. What I feel I have seen lately (since the addition of KSP to the Steam Network) is that there is a slow down. Perhaps some of the motivation to finish to game has been lost since they are making so many sales in Steam? Perhaps already being able to sell a half-finished game discourages them to work faster to finish it? I mean, they already have our money so why would they owe us anything more right? I've heard that argument so many times from the die-hard fanboys here on the forums "They don't owe you anything, you paid for the game, you got it, they could stop tomorrow and you have to deal with it" Or something like that... which I believe is an INVALID argument. On Steam is says "ALPHA, more features to be added" Not "Here is an Alpha Stage game, thanks for the money" I do think they OWE us something, they are selling a game with the promise to finish, you can just cope out like that and say they don't have to now that they have our money. Please guys, if this game is your life, you are sooooo close, I would rather wait longer for this next update and just call it Version 1, finito!
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Show off your awesome KSP pictures!
KerbinExplorer replied to NuclearWarfare's topic in KSP Fan Works
Made it to Duna! .....didn't make it back :/ A Rescue Mission is being planned. -
Any value in having SRBs after stage one?
KerbinExplorer replied to The Ideal Gas Lawyer's topic in KSP1 Discussion
I agree with your statements and yes, I think SRBs only have much value in Stage one. Otherwise you carry dead weight until you ignite them. -
Colony Drop Challenge
KerbinExplorer replied to The Error's topic in KSP1 Challenges & Mission ideas
Nice Ring-shaped Base! -
Comms= Short for "Cosmetic"
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Man SSTO's are tough, but sooo gratifying when you finally get into orbit and dock with your Station! =D I'm slightly resistant to Mods myself, abit of a purist. Who wants to constantly update a Mod whenever a new version of the game comes out? I just hope the Devs pick the best features from the popular mods and fully intergrate them into the game!
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I second that statement! I am already fully addicted to this game and it only getting better =D. I played Minecraft when it was still Alpha and saw it mature into a popular mainstream game. Love KSP as much as I loved Minecraft in those early days! It amazes me to see how popular it (Minecraft) is now and I can see ,with much hope, how KSP will get there too.
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KSP'ers new and old, come say hello :D
KerbinExplorer replied to sal_vager's topic in Welcome Aboard
I didnt survive the April Roll Back, but luckily my account was still fresh with only 1 post =D. Now to start anew! -
Good day Space-enthusiasts! This is a re-make account, I did not survive the April Server Meltdown. I, like yourselves, am an avid lover of all things Space. I consistently follow all the news on the subject and am excited for when we will have regular flights up to the first Commercial Space Stations. Searching feverishly for good space games, I discovered this game about a year ago, but left uninterested because it was still in it's infancy. Just a month I ran into this game again, and boy has it been a treat! I am very pleased to see where this game is going and have been obsessed with it ever since. This game is right my alley and even with Sandbox mode I can think of all the endless possibilities. It's kind of like Minecraft in space! =D If I could program, I would totally help the team out to speed up the development. Alas I cannot. But what I will endeavour to do is promote this game and spread the good news! I have thought about making some youtube videos,maybe a review, though there are some good ones out there already. I wish you Good luck, Developers, with the creation of this awesome experience with so much potential! Thank you for creating this game!