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scorchdestroya

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Everything posted by scorchdestroya

  1. 7/10. I suddenly managed to notice your posts 3 days ago.
  2. Ahhh! Technicalities! Anyway, I'll try re-downloading, but the issues may or may not be backwards mounting, because this was encountered on Bac9's actual craft files.
  3. Definitely, and I meant it acts like that is not a wheel, but a round brick.
  4. Is anyone else getting a problem in which the landing does not work (as in does not roll, retract or steer)?
  5. Moho looks like a potato, a baked one if it's this close to kerbol ***FILTER OVERLOAD** ***WARNING, DO NOT POINT DIRECTLY AT KERBOL** or, alternatively, Kerbol, it's very…bright.
  6. Soooo... Gus & John are still up to their sandwich high-jinks even now huh?
  7. There is indeed a mod for the MV-2 and Epsilon, it includes the H-IIA and H-IIB aswell, here's the link:http://kerbalspaceprogram.com/japanese-launch-vehicles-pack/
  8. Yes! That must be a mod that edits the editor console in the VAB, can't remember what it's called though, I'll find out soon.
  9. I'll work on it soon... I'm trying to find the error with "round 4", as for iridium can you try and find a part that is causing this?
  10. Update! Now includes the Iridium programme & a new pack sans mechjeb! Spaceport: MJ=http://kerbalspaceprogram.com/satellite-craft-file-pack/ No MJ=http://kerbalspaceprogram.com/satellite-craft-file-pack-no-mj/
  11. They aren't in the correct scale, they're also in blue, which, whilst awesome is in-accurate.
  12. Update! Now includes the Hotbird w/th Atlas V and the 03b quadruple launch! Spaceport page: http://kerbalspaceprogram.com/satellite-craft-file-pack/
  13. Odd... when Bobcat's soyuz had blue flames before I changed them to yellow and it worked.
  14. Edit the CFG file from this... fx_exhaustFlame_blue = 0.0, -1.3, 0.0, 0.0, 1.0, 0.0, running to this... fx_exhaustFlame_yellow = 0.0, -3.5, 0.0, 0.0, 1.0, 0.0, running for smoke remove/add this... fx_smokeTrail_light = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, running or vice versa depending.
  15. You need to dump fuel before re-entry. To do this, you need to install the fuel dumper included in the pack, it looks like the tiny radial orange engine. Hope this helps:)!
  16. K, next update will include Hot bird (Atlas-V).
  17. Updated! Now includes the Vega with VNREDsat, ProbaV and cubesat, as well as the Ariane 5 that recently launched with Eutelsat 25B & INSAT 4F. Spaceport Page:http://kerbalspaceprogram.com/satellite-craft-file-pack/
  18. Craft Files! Link to Spaceport Page:http://kerbalspaceprogram.com/satellite-craft-file-pack/ This contains the craft files for the Hot bird(Ariane 4) and ST programmes. Mods Required: AIES Aerospace:http://forum.kerbalspaceprogram.com/showthread.php/35383-0-21-1-AIES-Aerospace-v1-4-2 Mechjeb 2:http://forum.kerbalspaceprogram.com/showthread.php/12384-PART-0-21-Anatid-Robotics-MuMech-MechJeb-Autopilot-v2-0-9 Yogui's ESA Historical Pack:http://forum.kerbalspaceprogram.com/showthread.php/12106-0-21-x-Lionhead-Aerospace-Inc-Thor-probe-updated-%21%21%21/page109?highlight=yogui Other satellites will be added over time.
  19. Hot bird is one of the programmes that I have up and running, St is also up, in fact I think they are the ones on the OP. EDIT: Oh, you were requesting craft files! Ok, I'll post them with my next update. EDIT 2: Do you want the Ariane 4, or the Atlas V with Hot bird?
  20. This is glorious! What will you be doing next? Hermès?
  21. Thanks for the update. Not having a post for a fortnight did have some sort of suspiciousness to it.
  22. Is this mod now dead, or is it just on a break, because this is one of the best replica mods out there!
  23. Anyone know whether there is like a repository for launch pads, buildings etc. on the forums?
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