Made it! First ever SSTO, and it took more attempts than I'd care to admit. Seems to me that angle of ascent is pretty critical - too steep and you don't get enough speed, too shallow and you explode due to heat. Right, now to build a big one!
I've been reading the thread, and I fancy making a couple of ships. If someone could answer a few queries for me that would be great. What kind of tonnage/part count brackets should I build ships for? How much delta-v, roughly speaking, does a combat ship need? Thanks in advance.
Looks like a really interesting space RTS. The graphics look great, and the tactical combat style is great. It's on kickstarter now here: https://www.kickstarter.com/projects/1826182233/contact-vector-rts?ref=discovery
I'm trying to create a spacedock, and I'm sending it up in parts, but I want to make sure the parts line up perfectly, instead of being at angles. Anyone know if it's possible to make sure 2 docked parts aren't rotated relative to one another?