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Buckshoot

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Posts posted by Buckshoot

  1. We should provide links to the latest versions as we did in mod compatibily thread for 23.5

    It was / is the best way to avoid having threads all over the place with updates and last versions and patches, etc.

    Just a sugestion. You report a mod working, send a link. Be a friend. :)

  2. In preparation to the .24 update i been collecting ships from the kerbal system. Yesterday i returned 12 kerbals from 3 science ships on Duna (around 3000 science) plus one science ship i had in laythe (5700 science). still 3000 science left for the interstellar warpdrive.

    Now ill start working on reusable rocket models and collecting antimatter (3000 units overall already)

  3. Hyperedit and debug Menu = Cheating

    Mechjeb = Autopilot

    Mods = Not Cheating

    Tuned up parts that perform unrealistically = Cheating ( engine that have 10000 isp and almost doesn't use fuel is cheating to me )

    The bottom line is, you know when you are cheating and it doesn't feel right and the game is not fun.

  4. Silly question but is aerobraking determined by weight to get your height or mass? All my attempts have been I slow down so much that I have to land, or crash.

    It's like Umlux said. You came in too low. My first attempt was at 45km and it crashed and burned. got in too fast and eve's gravity made me crash.

    second attempt was at 55km aiming the ship prograde to circularize.

    Landing was another problemm.

  5. Not trying to preasure the dev's but it's not the first mod that's dropped because someone released a similar first.

    I would hate to see these AWESOME parts go to waste.

    Like you said:

    Yes lets get everything working first, let people play with it. Then we can tweak what and how many resources it needs.

    Please take your time, no preasure.

    Make it right. Release it then make it better.

    This will be a awesome mod, with awesome parts. Can't wait for it.

    On a side note, i haven't seen a energy generator. There are a lot of them on warp drive mods but as mass relay's are extremely heavy and complex i would thing that it shoud be a chaleging thing to build.

    Something like 3 parts (relay, batterie, generator) that had to be put together in orbit due to it's wheight.

    The relay is 60t, the batterie should be at least 80t. If you add a nuclear generator of 40t it would be harder to put in orbit on one trip. Or maybe some huge solar panels that would make the final structure larger in space.

    I mean Mass Effect's mass relay ships where huge.

    Just a thought.

    Keep up the good work. and i like the new batteries more.

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