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Sniper-Worms

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Everything posted by Sniper-Worms

  1. Looking forward to new visuals, new techs and new stellar systems down the line.
  2. I have to say that this could really come in handy as soon as you have multiple missions to manage. And unlike some others features, i doubt it was planned by the devs for 1.0
  3. Ok thx I'll see what I can do with the .3ds file you provided and pepakura designer.
  4. Hi I'd just wanted to know how high was approximately the kerbal and if you think we could use some of the custom spacesuits available here or here ? And congrats on making it cause it looks like some pretty long work.
  5. Well what I called satellites is a unmanned object sitting in a definite orbit and without any intended change of orbit. The buggy and mothership categories would also be cool and yeah I don't say it is of primary importance but that it would be a nice thing to add if they have any spare time. And as they just added two I believe it shouldn't be that long to do.
  6. I know this had already been suggested right here (or in another way here) but I'd really like that the devs add a few new types of craft such as satellites, airplanes/spaceplanes, etc. And as the devs just added two new categories for unknown and Space objects (asteroids) i thought it could be a good time to suggest it.
  7. So before taking advantage of the new overpowered Rapier engine, I decided to finally succeed at flying an SSTO old style (no Rapier) and it appears that it went way better than I expected : After docking to my station in orbit at 150km, I realised that I got enough fuel to make a fly-by of Minmus and I also got one of the Mun for the same price. Unfortunately I missed the landing at KSC but for a first launch I think I got pretty lucky. And thanks for this awesome challenge that made me crash so many designs before getting the good one.
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