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Allister

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Everything posted by Allister

  1. Allister Technology's Newest Release: A-Tech MST - Fully Compatible with A-Tech C1, Mosquitos, Powerhog. - Hover Capable - Kerbal Moon (both) delivery system included - Sturdy (Dont turn sharp at 20+ m/s on low gravity... be smart) - 522 Parts (delivery system included) - 2110 Electric Charge - 4320 Liquid Fuel - 5280 Oxidizer - 3080 Monopropellant - 2800 Xenon Gas - 100% Fun and Kerbal Friendly - 0 Kerbal to operate: 4 Ladders for Kerbal transportation Compatibility Test Getting to Minmus Landing - Sloped A-Tech MST can MOVE Arrived at A-Tech Minmus Base 1 Enjoy. The Craft File http://www./?z63oc8jjwmtv6b1 The Colonization Project Main Thread: http://forum.kerbalspaceprogram.com/showthread.php/27806-Allister-Technology-Colonization-Project
  2. Nice Temstar! The A-Tech green team is very interested in your BA rocket. May we order 30 or so?
  3. Hey, Gillbald found it and decided to use it. See the smile? He's very happy about finding such an amazing "just lying around" part to slap on his rocket. You'll have to take it up with the little green feller. I tried to talk him out of it...
  4. Why yes, yes it is. Bug TMI with Nova below. Wonderful combination. Extremely stable in all stages.
  5. A hover rover for the moon base. Hope you enjoy and use. Its quite a lot of fun. The full description thread: http://forum.kerbalspaceprogram.com/showthread.php/28267-A-Tech-XCEMV-(eXtra-Curricular-Emergency-Response-Vehicle)-(-Hover-Rover-) Allister Technology
  6. Thanks for the spellcheck. They are mosquitos, mini hover units that were designed with the MOLAB
  7. No problem. Ill be working on a refuel depot for it next. The wheels were the most frustrating part. Countless kerbal hours were spent drifting to the left and adjusting alignment but we're quite pleased with the outcome. Probably the most entertaining craft I've driven. Its fast, stable, and can quite litterally "jump" Minimus mountains. Have you had a chance to operate it in low gravity? I'm open to tweaking criticisms on both the rover and launch craft.
  8. Allister Technology We proudly present to you the A-Tech XCEMV. This highly capable "rover" speaks for itself. Controls are easy, Hovering is easy, and you can ride out a landing at up to 60m/s. What more could you want? Designed and tested specifically for Minmus. Features: Hovering capability. 60m/s before the wheels fall off (or hover required). Kerbal transport ladders on wheel arms. Easy delivery system to Kerbal Moons. Wide wheel base, low profile and center of gravity for ultimate control. Control Group 1: Headlights Control Group 2: Top Lights Control Group 3: Brakes Launch Stage: Nova Rocket, Asparagus. Very Efficient, stable, and easy to control throughout the entire mission. Orbit Burning for Minmus landing. Lining up A-Tech Minimus Base Power Burning for decent and speed reduction Floating In for ~ 20 m/s surface speed landing. Minmus Kerbals are very happy to see the new response vehicle and pile on for a staff cruise to celebrate successful launch of the A-Tech XCEMV Gillbald was very nervous at launch and a little extra green, but the remainder of the journey saw a very content Kerbal. Enjoy. A-Tech XCEMV - http://www./?4zp444b4ybablse My Request for help! The fuel station is coming. http://forum.kerbalspaceprogram.com/showthread.php/28204-(A-Tech-Request)-Minimus-orbit-ground-orbit-refuel-vessel The Rest of the A-Tech Fleet http://forum.kerbalspaceprogram.com/showthread.php/27806-Allister-Technology-Colonization-Project
  9. I am looking for a minimus orbit to ground and back fuel transfer vessel. This ship must be able to carry a moderate amount of fuel for base depositing, while still maintaining the ability to re-orbit minimus and dock at an orbital refuelling station. This ship must be compatible with the A-Tech C1, able to dock with it on surface. Thanks in advance, looking forward to at least one user friendly submission to establish as my colony fuel workhorse. Please construct to be compatible with the C1, found at the following thread: http://forum.kerbalspaceprogram.com/showthread.php/27806-Allister-Technology-Colonization-Project
  10. I tried your colony ship about a week ago. Had some trouble making the fuel last long enough to not bounce off the surface of my target. My LKO efficiency is... not quite up to par. Hence the copious amount of fuel on my delivery systems.
  11. Thanks. There will be many. Right now getting the rover to fly straight from launch is giving me some issues... but the kerb's are working on it.
  12. Welcome Kerbal Explorers. This is my first contribution to the craft exchange and i hope you all like it. My goal is an assortment of compatible rovers and buildings for exploration and colonization of the Kerbal Moons. This, is the beginning: First Up, the A-Tech C1 (Allister Technology Colony 1). After much trial and error and Kerbal implosions and explosions, Allister Technology managed to piece together scraps from old wreckage and failed attempts and develop the A-Tech C1. This craft is the colonization craft, able to hold 7 Kerbs and deliver its payload directly to the Mun or Minimus with little effort. Your room for error on this < 700 part ship is huge, able to arrive, hover, and land with plenty of all 3 types of fuel left over for base operations. This is A-Tech's first step of the colonization process. Launch Instructions: 1. Turn off RC fuel on the station, you wont need it. At all. Thats for your colony. Set to full throttle and blast off. 2. For best efficiency, overheat your main-stage engines (mainsails) to just below exploding, then back off your throttle three ctrl clicks and let the engines stay there for the remainder 3. Side-Mounted Rockets are set to match asparagus staging inner ring of engines. Stage as each of the core pairs of engines burn out their fuel. Dont bother slowing down. The dumped engines will be pushed away from the A-Tech C1 4. Begin manual control around 8000 feet. The craft seems to like to pitch ever so slowly to 270 degrees, so little tweaks are necessary here for gravity turn prep. 5. 10-15k You should begin your gravity turn. 6. Hit your desired AP and cut engines, then burn to full at 25-30 seconds in front of your ap and circulate. 7. Pick a moon, Begin your colony! Command Groups 2: Landing Legs 3: Com Dish, Solar Panels, Antenna 4: Flood Lights, Great for landings and ground visibility 5: Deploy Parachute, For Those of you more adventurous than I Now, as this is our first contribution to the spacecraft industry, included is the A-Tech R1. Designed for refueling the colony with future aspirations of use for fuel transfer throughout upcoming ships and infrastructure. This rover will dock very easily with the C1, and is very steady on its wheels on flat ground. It will turn at 20 m/s, just dont expect it to be on a dime. The wedged wheel layout works very well for controlling those nasty rollovers. The R1 is not equipped with self-flippers or emergency systems, so lets not crash it. I'll admit it, its not pretty, but it is quite a lot of fun to drive, it does the job it sets out to do, and well, its temporary. A-Tech will be upgrading this as the project expands. The A-Tech Rover will be attached to a delivery system and updated, so you may download and colonize with ease. For now, enjoy cruising it around the airstrip. Update, The Kerbs at base 1 got sidetracked after A-Tech R1 blew up attempting to attain orbit. Multiple times. So instead, the crew at A-Tech put their little green heads together and came up with a new rover! Compatible with the A-Tech C1, the new A-Tech Powerhog comes equipped with excessive power storage, its own moon hovering system, and a full Mun / Minumus single launch delivery system. If you can land the A-Tech C1, you can land the A-Tech Powerhog. Flight instructions mirror those of the C1. The Powerhog conveniently comes strapped with 2 Mosquito's, one for each of the kerbs on board. Caution: Minumus low gravity and the A-Tech Powerhog's high center of gravity make it somewhat tippy. Best operated on level terrain. This staging was done during a massive asparagus inspired spin. Dont worry about counter-balancing the spin or trying to stop it. All staging releases will automatically avoid colliding with the kerb delivery system and you can fix the spin after attaining LKO. Upon reaching Minimus orbit, the kerbs on board decided it'd be best to snap a picture, before plummeting willing to surface with a high chance of splatter Upon arriving safely, docking to the C1 and topping up its RC fuel from the 1500 RC reserves delivered, the Powerhog deploys and sucks up the sun. After all the hard work, the A-Tech Test Crew based at Minimus decided they were "bored". They immediately set to drawing up plans for an extracurricular rover fun machine. The plans were sent back to A-Tech VAB where construction began. After 48 hours of knocking their little green heads together and tweaking the wheel alignments (blah!) the A-Tech XCEMV was set on the pad for launch. The A-Tech XCEMV A-Tech MST A-Tech SPT (spare part tug) A-Tech C1 + A-Tech SPT Duna Mission Success Thread http://forum.kerbalspaceprogram.com/showthread.php/29309-A-Tech-SPT-A-Tech-C1-6-Kerbal-Duna-Colonization-Mission-Success! For more information and the test flight (highly successful) to Minimus: http://forum.kerbalspaceprogram.com/showthread.php/28267-A-Tech-XCEMV-(eXtra-Curricular-Emergency-Response-Vehicle)-(-Hover-Rover-) A-Tech R1 - http://www./?t2vqc0zyearkx29 A-Tech C1 - http://www./?83aj0ekzjvj6ca2 A-Tech Powerhog - http://www./?1pfnc613dmvawp1 A-Tech XCEMV - http://www./?4zp444b4ybablse A-Tech MST - http://www./?z63oc8jjwmtv6b1 A-Tech SPT - http://www./?gvb2drpd72prz42 Included in this package is the mosquito rover from the MOLAB. This little puppy is NOT my creation, but its so much fun ive decided to own a fleet of em. Allister Technology Tug Competition: http://forum.kerbalspaceprogram.com/showthread.php/29376-A-Tech-The-Beauty-The-Beast-Inter-Planetary-Tug-Competition
  13. Mosquito - The most enjoyable rover / drone i've come across. So much fun, it just had to be included in my first Spacecraft Exchange project. Thank you! Colony ship drops in with 2 of them and enough rc fuel to last forever!
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