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Dexee

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Everything posted by Dexee

  1. http://store.steampowered.com/app/239030/ I know there are other Kerbalmen that enjoy this game. Show your pride! [APPROVED] GLORY TO ARSTOTZKA!
  2. So I took the liberty of throwing each A/SAS module into where the large one is into the screenshot below: very simple probe body design and what not. Even with something that little, it most def. works well in limiting the rotation. But it can be acknowledged that the 'snappy response' we were used to with <.20 ASAS is def. missing and would be appreciated if we can get it back somehow. Nova/C7, know of anything we can tweak to see if we can fix it? Maybe I don't <quite> understand what the big difference is between .2 SAS and .21 SAS. Also, is it just me, or does it seem that the torque values are just rediculously low?
  3. Yup. I'm seeing this on load too. I wonder if it's assuming that Kerbin is in map mode, and is drawing the kethane map atop of it. Here's my screen In any case, awesome (and better) way to use the map for Kethane. Hopefully other mods will follow along your lead, maybe even attach the resource management through the mod. Separate question though, is there a way to observe the scanned map without having to sit in mapview the entire time?
  4. http://wiki.kerbalspaceprogram.com/wiki/Kerbol It does say it's called the Sun, but it also seems that the official Wiki also relates to it as Kerbol. Can't argue a simple fact. But with that being said... @Squad: Why don't we officially call it Kerbol?
  5. Hands down, the Soyuz capsules. Everyone that has posted has already covered the pros of it. Simple enough, right?
  6. Is it safe to continue to use NP in its current rev on .20x? Or does it really break? I don't want to horribly crash my KSP installation if that's the case.
  7. Question for anyone that has already done this: For those that love the parts from MJ1 and have adapted them to MJ2, how do you go about modifying the old parts to be used w/ MJ2 without breaking the parts?
  8. I agree with this man's idea for flags. Everyone should use this idea... simply because of the goatee. Devs, give us the ability to add goatees to all our Kermen.
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