xEpikNinja
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Curious George
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Simple form of multiplayer, some development questions
xEpikNinja replied to Forced1988's topic in KSP1 Mod Development
Simply because people may not want to timewarp when others do, causing problems in the server with people crashing. Or if a vote is used, people may not vote also leading to problems. People wouldn't play multiplayer if others decided when to timewarp, possibly ruining your work. -
Simple form of multiplayer, some development questions
xEpikNinja replied to Forced1988's topic in KSP1 Mod Development
This looks like a good idea. I think you should add a global time for people to allow each other to sync up their times with each other. Or simply just add a button to sync your time up with someones. An idea would be to only allow you to do this when you aren't moving (meaning you've landed or are playing as a Kerbal) so there would be no chance of this killing you through collision, or only allowing you to when you have a safe orbit so you wouldn't crash either. You could also only allow this sync option when in the space center. This mainly seems possible for syncing forwards in time (like a normal timewarp), but I don't see why you couldn't allow people to sync their times backwards to someone in a earlier time. You should also add an indicator showing who's in the same synced time as you yo make things easier.