Cobrattack
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Everything posted by Cobrattack
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Same question here anyone!
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
Cobrattack replied to TaranisElsu's topic in KSP1 Mod Releases
Sorry if this is already covered, I was unable to locate it in the 262 pages of threads I ran into an issue where TAC does not use the recyclers in the background. Basically if I am on a different station or ship the sabatier recyclers are not adding oxygen and the oxygen drops. While I have the same ship or station active they do add it back slowly. I am not sure if the kerbals will die since my main three are on the ship that is most affected (5 days of oxygen max) and don't want to risk loosing all of them! haha -
This has probably been asked and I am sorry if it has, been searching for an hour and got tired of looking! On the SOI missions Keres VII requires you to take a CSM and LM undock in orbit, land on the Mun and then reunite for the trip back. I had always had a issue with the undock part but I was able to get around it by redocking then undocking again on the previous missions. This one however will show all green for the landing on the Mun part but refuses to mark it as completed. I read where this is not suppose to be an issue with ships that start out together but it seems to be a Vessel ID issue. Any idea how to fix it? Or anyone have a CSM/LM design to share since it may just be my horrible designing skills!! LOVE the mod BTW
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[0.22] Extraplanetary Launchpads Legacy Thread
Cobrattack replied to skykooler's topic in KSP1 Mod Releases
Ahhhh thought I had it updated lol Thnks -
[0.22] Extraplanetary Launchpads Legacy Thread
Cobrattack replied to skykooler's topic in KSP1 Mod Releases
missing file HexCanRocketPartsHuge for the smelter -
[0.22] Extraplanetary Launchpads Legacy Thread
Cobrattack replied to skykooler's topic in KSP1 Mod Releases
Since there are all kinds of "updates and fixes" throughout the forum which files do I need to run this AWESOME mod? Are the ones on the first page enough or do I also need the Auger "fix"? Thanks in advance and sorry if it has been mentioned someplace, got tired of searching through 83 pages of forum posts -
[0.22] Extraplanetary Launchpads Legacy Thread
Cobrattack replied to skykooler's topic in KSP1 Mod Releases
Figures, just find this and con't use it yet! haha Any possible ETA when it will be working again? Or does someone have earlier Kethane file I could get? Thanks and this mod looks like it is going to be HUGE!! Thanks again! EDIT: I tried using the Kethane .dll included in the Spaceport version of this but it does not let you attach kethane parts to your rockets using it. -
BobCat Ind. - Colonization, exploring and research vehicle
Cobrattack replied to BobCat's topic in KSP1 Mod Development
Patiently waiting for said update!! *fingers twitching*!! haha