Universe
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KSP2 Release Notes
Everything posted by Universe
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Banned because I'm a moderator now and I can do that.
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I joined back in 2012. If I recall correctly, they had released Eeloo just a few days before I bought it. I'd just had major surgery with about two good weeks of post-op downtime. In fact, I specifically bought ksp to help kill the time.
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Here's one that I did about a month ago, before the new .craft blender plugin was released (I used the .mu importer by tajampi). Some textures did not import properly, with the new plugin is looks like its been fixed. Universe
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I currently have my debris limit set to infinity. Since I saw the movie "Gravity," it's stayed that way. I find it oddly thrilling when I'm in orbit, and a piece of something that's been in orbit for years zips by. In fact, in one of my saves, I had a booster on an (unintentional) collision course with my space station. I used a kerbal to push it away, but ran out of EVA fuel as I was returning to the station. He missed the station be mere meters and had to wait for a rescue vessel.
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While I've never taken issue with the Devnotes, I will say, I too was a little alarmed at the thought of losing the current chase cam. Don't get me wrong, I know it sucks, and it doesn't follow your velocity vector, but, that being said, it does have its uses. Docking, cinematics, etc. Personally, I wouldn't mind if they included the current chase cam as well as the new one in our camera options toolbox. I think both can be rather useful. Anyways, I'm sure I'll get used to it. Universe
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Boy, Green Iron Crown, you're looking awful red there. Everything O.K.? Are...are you....losing?!? It seems the prophecy is being fulfilled.
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I knew it! I knew it all!! Filthy conspirators! Why must you torment us???
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If you didn't, then who did? Sauron?!?
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[1.2-1.7] Blender (2.83+) .mu import/export addon
Universe replied to taniwha's topic in KSP1 Tools and Applications
Hey guys, I've been using blender for a while now, and this tool is great!! Anyways, does anyone know how where in the _KSP directory the kerbal mesh is hidden? I've made my own, but I'm not too great at texturing; it would be nice if I could rip a pretextured model from the game. Thanks, Universe -
"and in the news: the Xackylvanian super ultra huge totally safe particle accelerator achieves nuclear fusion."
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A little off topic. This is awesome. Its now my signature. Darn that's funny!!! Have some Rep! MSD: I think that you should make another DVD cover along these lines.
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I discovered how cool it looked the other day! Its funny how some of the best scenery in the game is quickly overlooked!
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This is very nice! Very good job, all of the scenes were very clean, and I thought that your choice of music was a good one! Universe
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AAAAAAAAAAAAAAAAAAAAAAAAAND bump!!!! Part IV has now been uploaded, as exams are done and school is out! Apologies for the loooooong period between episodes. Please let me know what you think! I want to make the fifth and final episode (part V) as good as it can be! Thanks for watching, Universe
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I too, suffer from impatience. In literally every mission, I pop the parachutes at less than one hundred metres altitude. Those poor kerbals pull somewhere around 19 g's as they go from 150 m/s to 7 m/s in under a second!!! And yes, I do feel bad about it. But it sure beats waiting for the capsule to slowly drift down and land! Universe