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Posts posted by Pachi3080
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Trees would be a good idea too. I find it pretty funny how the atmosphere still exists without trees.
Actually, there ARE trees, you just have to activate the scatters on the graphics menu...
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Thanks sal.
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YES, suggestions and development...
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Jus that... Now i can't post, or comment there
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OMFG I NEED THIS!!!!!
please tell me your updating or branching for .21?????
Hope they do it...
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Awesome! Just... AWESOME!
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I've only killed 2, both of which were not Jeb, Bill or Bob. They magically came back to life later.?!!?
If you want the permadeath enable, you have to edit the persistent.cfg file of your save. There is a line that says "DeadCrewRespawn" or something... change it to false.
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As the tittle says, a new easter eg behind the new VAB... Maybe a stone ASAS or something...
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There is no point in a thread like this right now, they're still working on fixing up 0.21.
He is right. In fact i'm still waiting for a 0.21.2, there are a few bugs to fix right now...
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complete missions? oh no... you are going too far...
Training kermans? Maybe 0.23, or 0.24
The only thing that it's almost sure to be in 0.22 it's the procedural craters at leas on one more planet or moon...
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the larger one is hollow
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I love those texts on the boxes... "Science", "More Science", "Toothbrushes", "Board games" (In space?)...
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are you trying to kill or computers? You know, te oceans right now, are the principal cause of lag when you are on a planet. They are loaded as planets, indeed.
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in 0.20 i launched a probe called "Infinity" when i started a new game. It's the only thing that i'm sad to loose... it was, WAY TOO FAR! the altitude meter was displaying a "?" instead of an M or a G... and when i switch to the probe, the sun looked just like al the other stars in the skybox! (Just a little bit more brillant, of course...) So, now i'm going to launch the Infinity II probe, for the new 0.21 space program!
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so many time playing ksp, and now i notice that ike is... a huge space potato.
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I just want to know if is possible for the devs to add transparency to the flags, so we can made triangular flags. or underpants on the mun
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Is this working for 0.21?
Edit: It doesn't work for 0.21
Can you update it? It's the best mod i ever seen!
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we still need this mod! I wan't to create my own kerbals to hire! And the crew transfer?
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almost all the people that it's angry with the new SAS didn't add enough control surfaces... (Rcs, wings and stuff helped made my rockets get even more stable)
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IIRC the oceans were fine before 0.15 (or whatever version it was that added spaceplanes), ever since though the ocean has been an FPS killer. HarvesteR is (or at least was) aware of it: http://orbiter-forum.com/showthread.php?p=394876#post394876
IMO it's one of the more important issues, I'm surprised it still hasn't been fixed.
Ok, now i'm happy to know that the devs are aware of this...
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I'm just tired about the whole thing of having extreme lag on Kerbin, Eve and Laythe... This lag it's caused by the fact that the oceans are loaded as... ENTIRE PLANETS! The lag it's not caused because our computers are crappy or something. it's because we are loading TWO PLANETS AT ONCE! this is a waste of memory, in fact. The only solution for this now is changing the settings.cfg file... but... at the cost of lowering the ocean level, and getting some kind of invisible ocean...
So... post your ideas!
How the ocean should be loaded?
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[Operating System]: Windows 7
[Memory]: 3GB RAM
[ASAS Trouble (Y/N)]: No.
[Mods installed, pre-patch]: Yes
[Mods installed, post-patch]: Yes
[Description of problem (keep it short)]: N/A
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I started my new space program. The "Arkerbtinian Space Program" (A kerbal Argentina )
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The only thing that makes me sad about 0.21, is that now i have lag in the KSC view too...
I HATE YOU OCEAN, I HATE YOU!
[0.22] GatlingGun mod.
in KSP1 Mod Releases
Posted
it needs sound...