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ChrisR1984

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  1. hi all, probably a silly question with an easy answer but i jstu cant seem to work it out. i have a ship, off that ship are 4 habitat pods which i plan on landing on mun. underneath each habitat pod i have a small rover, just your basic 4 wheels, control pod, batteries and solar panels the problem is when i sit it on the launch pad and click de-couple i cant control the rover, i have tried clicking on the control module and selecting 'control from here' and then de-coupling but nothing seems to work, im still in control of my main ship when the rover is attached to the ship everything works splendid, wheels lights solar panels etc so i know it works. here is a pic. any help is greatly appreciated. ta.
  2. Uploading to photobucket or flickr then use the tags to display the pic in your thread.
  3. Hello all. I have a couple of questions which will help the frustration im having. 1. Ive created a hibernation capsule with legs, lights, batteries and solar panels etc which im planning to use as part of a mun base. ive coupled it to a lander craft which ive designed to land on mun, decouple the capsule and then fly back off to crash somewhere on mun. I started my build using a small control pod (unmanned) on the lander craft and built the hybernation pod under it but as soon as i decouple the hybernation capsule i loose control over it. I think i understand why and thats because the control pod is on the lander craft so there is no control availiable. If i add a second control pod to the hybernation capsule, decouple it but as soon as the lander crashes i cant select the hybernation pod, if i dont crash the lander craft and land it somewhere nearby i can select the hybernation capsule (using [ & ]) but i cant control anything on it. Ive tried right clicking the 2nd control pod and clicking 'control from here' but nothing seems to happen. I managed to get a prototype landed on mun and a kerbal i had nearby jumped into the hybernation capsule (prototype version but the same bar some slight tweeks) and be could control the lights, 1/2 of the solar panels but not the gears or ladder. ( i had enough electricity) So that was one anomoly, my other is if i add a 2nd (manned) control pod to a craft when a primary unmanned pod was used its empty when i get on the launch pad, where as if i added that first it would have 1 or 2 kerbals sat ready to go. Is there anyway you can manually add kerbals to mannable control pods? Thanks for any help. CR.
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