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Everything posted by Cthulufaic
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Accurate Rotation of parts
Cthulufaic replied to Cthulufaic's topic in KSP1 Gameplay Questions and Tutorials
Thanks! Now I can make awesome stuffs >:3 Mods can lock this thread now to avoid clutter. -
How can I rotate parts more... specifically? I mean, with the WASD keys I can only rotate them in 90 degree increments. I\'ve seen videos of people rotating them practically degree by degree.
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[FORUM GAME] Rate the avatar of the person above you.
Cthulufaic replied to mincespy's topic in Forum Games!
I meant the BOLDNESS of the eyebrows, not what they were doing. Anyway, 10/10 -
[FORUM GAME] Rate the avatar of the person above you.
Cthulufaic replied to mincespy's topic in Forum Games!
FLCL/10 Those... Eyebrows -
Play a class you are terrible at until you are frustrated, then play your main class and gasp in wonder at how fun it is to not lose. Works for me.
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Hey! You guys forgot about Kurtjmac! 68.5K subscribers. EDIT: Didn\'t see it was already there. Also Plumphelmetpunk did some stuff on KSP
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I think that the engines should use a good tampering, and bring the fuel consumption to 1, or even 2. It\'s kinda overpowered, with 5000 thrust and 0.1 burn rate.
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Any Final Fantasy game above 10.
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The item that your left hand was touching has been turned to diamond.
Cthulufaic replied to mincespy's topic in Forum Games!
My stapler Now I can staple stuff with Diamonds! -
[Forum Game] One word to describe the avatar above you.
Cthulufaic replied to ping111's topic in Forum Games!
Guy -
[Forum Game] One word to describe the avatar above you.
Cthulufaic replied to ping111's topic in Forum Games!
Steampunk -
Nuka Corp shuttle project ( and apparently other stuff :D )
Cthulufaic replied to Anariaq's topic in KSP1 Mod Development
All of this stuff looks great! Although I am tempted to tell you that you have enough side projects, great work! -
Welcome! And you have just taken the first few steps towards WORLD DOMINATION Kerbalness by embracing the truth that it is worth every hour and money you spent on it! Also: That ship is AWESOME! AYou signature doesn\'t work, I can\'t see it.lso also: EDIT: It be fixed now
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It does, exploding a quite a few millions of dollars in the process.
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[FORUM GAME] Rate the avatar of the person above you.
Cthulufaic replied to mincespy's topic in Forum Games!
Kite from the .Hack//[iMOQ] Quadrilogy 8/10 for PONUUU~ -
It might be in the Nova\'s pack, my old v12 has it and it has some nosecones that are aptly named: Nosecone
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If only Sesame Street teaches kids about space travel!
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I got the idea from Red Mars, although in the book they were putting a giant 100 crew station into orbit, complete with landers and such. Well too bad, they want to land on Mars? Fine. They want to land on Mars in a fashionable spot that is found in large sections of the planet? Good luck with that NASA (Or the ESA)
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It might actually be easier if we aerobrake twice. The first will be at a shallower angle, slow down enough to be significantly slower than escape velocity, shoot back out of the atmosphere, wait in space for a while, drop back into the atmosphere at a steeper angle, THEN deploy the parachute and do the skycrane thing. It may just work.
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The plane seems to be flying just fine, I see no problem, besides the name Donvis. What kind of name is Donvis?!
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Metric is better, besides, imperial only works really well on paper. Metric is just easier to understand.
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This is like the guy who invented triangles looking at the pyramids! This is so awesome! And I think that when you decouple the pods with a mechjeb attached, and they become actual ships, you can preform EVAs with all of the crews of all the ships! (When EVA comes out of course =P)
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I think there\'s another kind of FTL drive, one that works on the String Theory. The idea I think is that it travels along the strings, or that it arranges them into some pattern that allows for FTL travel.