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Everything posted by JonhyBee
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The new (and improved??????) SAS system.
JonhyBee replied to Kerbol Prime's topic in KSP1 Discussion
Hello There, I am on steam, and I did a clean install. I did notice some "sponginess" in my designs, but I interpreted that has the new ASAS working differently. I did a few rocket lunches quite succesfully, but did notice you have to be present and babysit the ASAS a little bit. For a spaceplace it works 1000% better then the old, its great for flying around and landing. I even got my spaceplace in orbit, one rotation of kerbal, de-orbit and land at KSC. I was amazed to see the ASAS recuperate from a very heavy spin cauzed by back-end first re-entry. Personnaly I like it, it feels a lot more like flying a plane and adjusting trim to set your heading right while lot leaving it to drive for you and take a nap. But I can see why some peoples are unhappy with it. It seems to want to drift off course sometimes if you dont give it a tap in the right direction. -
I stranded my huge orbital station around Duna trying to have it bring a lander there. I learned valuable stuff that will let me succeed in the next patch!
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My personal opinion is that career being vanilla make a lot more sense. You can mod it if you want but it comes down to cheating on your own single player game, it is not balanced anymore to give you an experience on which you can compare design/maneuvering prowess with other Kerbals. I am not against it in any way if some people feel the need to do it, but for me the career mode will be about balance and the trill of learning to put something into orbit using stock parts only, then gradually teach yourself to explore the Sol system. I am still amazed at how much of a rewarding experience this game has been so far, I have just figured out how to do a gravity assist (something I should have know from my kinematics class in my bachelor. Tho I should add that some mods are getting very nice in terms of keeping the game balanced while adding fun content.
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Well thank you for the strait answer Troy, I like you PR style. One of my friends is working for an NGO based is Cameroun that works on model forests across Africa. I think there goal would align perfectly with your mission and so I will talk to him about you guys. I am not sure what exactly he is doing, but in my mind it can really profit from good satellites images. I will also think about making a donation, if I do it will be something small has I am just an humble engineer but I approve of your goals and means and I admire your efforts, god speed.
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Wow! I did not think I would get to talk directly to the person in charge. I do greatly advise you to play KSP if you don't its a great game. I am very noob at it in many ways still, and it amazes me to see so many peoples of all ages learn the basics of space flight and navigation with a fun game and get so good at planning mission and trajectories. The essence of it is so complicated and alien, yet it will be required if ever we advance to the stage where you can actually say "I am a space pilot and travel the solar system with my own ship". If it ever gets to this, maybe kids who played a video game will already grasp the fundamentals and excel at them. I guess my question for you would be what are your plans to get us there? Will giving you money really advance this cause?
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Yes I had already seen them on here, great work they do! I was just wondering about these. I have the same doubts... it seems vague like you said.
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Hello Kerbalites, I have just stumbles upon this : http://spaceunited.org/ and I wonder... this might have already came up on this board if yes I am sorry. If not, what are your toughs? Me I think this could be the start of something good (if its not a sham to collect money and dissapear I mean).
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This really did the trick! I had put the back wheel on long struts cause I was worried about the LV-N hitting the pavement at rotation. Turns out there is a nice spot under thoses RCS fuel tanks to put wheel just under the CoM. Thanks for the advice it take off in less then 1/2 the runway now.
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Wow thanks for all the great advices! The landing is... very tricky to say the least. I will have to improve on that design.
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Hello guys, I know you KSP old timers have seen them all probably a million times already, but ever since I have started KSP I have been obsessed with make a viable spaceplane. Tonight I finally did it! This baby made it with just enough fuel for a clean re-entry and I will try a landing. I present the JonhyjetMk2 The take off is a little skechy tho. I need to jump off the run way and wait till I am going downhill near the sea... any advice? Regards, Jonhy
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HAHA thats what I was about to say, I have been like this forever it seems, if its not KSP its something else. I think we are just not so hot for the small talk (well I know I am).
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And Also those two pretty much don't have a choice in landing on another planet, there's no parachute on that lander... I guess there gona a be another rescue mission!
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Hello guys, Some of you might have seen in another post here http://forum.kerbalspaceprogram.com/showthread.php/32165-What-does-your-Jeb-do-now?p=396835&viewfull=1#post396835 That on my first Mun mission ever I got Jeb stranded there. I have finally have hed some time to play KSP so I did the rescue mission tonight. I though of documenting and sharing for posterity. Here is Jeb who seems happy they are finally coming to get him out of there. After the LMK1 (launcher mark one) collapsed on itself starting with the central commend pod I fixed it a little so here is My lander Mark3 (has mark one and two had the obvious problem Jeb encountered when the engine exploded upon landing) with its launcher. Its a 2 man crew with some space to spare for Jeb in case he needs to come back with this, but I am planning something else, you will see. Putting that baby into orbit is a charm and I bet its very overkill for a trip to the Mun. But that's a good thing it turns out, more on that later. So I transfer to Mun and put myself on the same orbit then Jeb Re-entry pod still waiting in orbit and I notice its still very high on fuel. I am very proud of landing barely 400m from Jeb's spot without Mechjeb or any mod that was not easy for me. Once Jeb is back into orbit with Edrim, they go and dock with Richgan who stayed behind in the crewmodule in orbit. Its then, looking at all the spare fuel I had left I got an idea. I docked with the dead shuttle left for Jeb's re-entry. Transfered most of its fuel onto the newly dubbed Odysseus and sent Jeb back home. I had to try a few ways of returning to Kerbal before figuring out the right aerobreak to not crash with the very little fuel I had left Jeb but I made it! Jeb is Safe back home, and the two others are waiting in low Mun orbit with a full Odysseus shuttle bound to other planets! More on that later. P.S.: I need to learn how to place RCS, all that docking in orbit with crappy controls on the lander made me understand what is required.
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You sir are my new Hero. I play some DF but I am still not able to do more then half those things. And I also agree wholeheartedly.
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I am new to KSP but was quite active in the Minecraft community (before the official "release" of the game made me sick of Notch's BS) and I agree with you that Minecraft had much greater potential and promises then what it ended up being. However I cant see how it could ever be a 3d DF... I mean have you though of all those procedurally generated things being rendered at the same time? THe shear CPU power needed boggles the mind.
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I am fairly new to this game and I got Jeb on my first attempt at a Mun landing after starting anew in 0.2. Mission went well for a first time without MechJeb but a flaw in the landers design made the engine blow up upon touch down on the Mun. So my answer is, Jeb is now stranded on the Mun awaiting a rescue mission.
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Thank you all! First Mun landing (without MechJeb I mean) is done! I blew my engine off on the landing but I am already planning the rescue mission.
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Here is my flag on my first all stock parts Mun landing. Turns out this Kerbal is the (in)famous Jeb. I was all equiped to bring him back (re-entry module with fuel waiting in low-orbit) but I cam in a little hard on the landing and the bounce exploded the engine... I guess its gona need a rescue mission to get Jeb out of there.
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I edited Canadian's Space agency to make mine more provincial.
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How to get this craft into orbit?
JonhyBee replied to birrhan's topic in KSP1 Gameplay Questions and Tutorials
I am no pro but I think you have about enough big orange tank on that last pic. -
???. the game should be MMO with an economy and PvP, factions and a deep story line. (or not whatever)
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And that Kerbal's face just became my official avatar. Its about the face I have when playing this game and achieving something.
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Yé pour la communauté Québécoise de KSP! I should really make a Québec's flag for my space program.
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I also agree with this thread, more money to SQUAD! I feel like cheating them by paying only what I did for such a great entertainment. I have been playing CPU games way to much in my life and I have lost countless hours on games that gave me mild amusement at best. KSP now is a completely different story, I have NEVER laught out loud (litteraly) so much while playing a game. Whener my "brillant" design colapses in a deadly ball of fire, or my extactic Kerbal's face suddendly changes to panic just has my plane is starting to spin out of control it amuses me so much I am worried about my mental health. There should be a way to donate to SQUAD!
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Haha, I guess that comment about Canada was border line political. I just re-read the rules, and fixed it. Sorry about that.