DataSchmuck
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Bottle Rocketeer
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KMP v0.1.5.1 [0.23] [alpha] [inactive]
DataSchmuck replied to TehGimp666's topic in KSP1 Mod Releases
My server is updated to 0.1.3 and running! [uS-NW][24/7] SOA Space Program dataschmuck.asuscomm.com port 2076 max players: 6 radius: 1500m -
KMP v0.1.5.1 [0.23] [alpha] [inactive]
DataSchmuck replied to TehGimp666's topic in KSP1 Mod Releases
So in the next version where you can set the bubble range: -The bubble is now a cylinder. -You can change the radius of the cylinder, but not the height -the height is hard coded at 35,000 -the default radius is 20,000 -the center point seems to be somewhere between the VAB and the launchpad (close to where Jeb is standing) -setting the radius to 0 will cause collisions between simultaneous launches on the runway/launchpad. (but you could set up a queue system for launches) -1500 radius will cover the runway end to end, and cover the launchpad. The edges of the radius are just a little past each end of the runway. -
KMP v0.1.5.1 [0.23] [alpha] [inactive]
DataSchmuck replied to TehGimp666's topic in KSP1 Mod Releases
This happens to me with no mods installed. Dock 2 things together in orbit. Go to space center or disconnect, come back, go back to the station and you can no longer un-dock. It happens every time. -
KMP v0.1.5.1 [0.23] [alpha] [inactive]
DataSchmuck replied to TehGimp666's topic in KSP1 Mod Releases
No, you were right, I miss-read and was just looking in the base bin folder. Got it running now and joined successfully Thanks for the tutorial! It was easier than I thought it would be. -
KMP v0.1.5.1 [0.23] [alpha] [inactive]
DataSchmuck replied to TehGimp666's topic in KSP1 Mod Releases
All this does is give me a 2 new .dlls: ICSharpCode.SharpZipLib.dll KerbalMultiPlayer.dll If I throw these into the server folder and run the original 0.1.2 KMPserver.exe it crashes when someone joins. Should I be getting the new .exe and other sql .dlls when I hit build? -
My Server: SOA Space Program dataschmuck.asuscomm.com port 2076 Max Players: 4 Location: Northwest United States Server is running on a 4.6 Ghz corei7 2600K, 8G Ram, Crucial M4 SSD, Win7 64bit, Comcast 50down/10up No modifications currently (for stability)
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KMP v0.1.5.1 [0.23] [alpha] [inactive]
DataSchmuck replied to TehGimp666's topic in KSP1 Mod Releases
My Server: SOA Space Program dataschmuck.asuscomm.com port 2076 Max Players: 4 Location: Northwest United States Players are set to 4 because every server I've joined, the UDP and connection issues always start after 5 or 6 players have joined. Server is running on a 4.6 Ghz corei7 2600K, 8G Ram, Crucial M4 SSD, Win7 64bit, Comcast 50down/10up -
I made the edges frilly. Do Kerbal flags support transparency?