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Rienspy

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Everything posted by Rienspy

  1. What if you placed a picture inside the skybox of a funny cat?
  2. Why not merge all your programs within one big "Kerbal Mission Kontrol Centre"? With forum and spaceport integration, cloud saving (and sharing) savegames and crafts, one-click mod management, ... I would make such a program myself if I had the programming skills (I'm learning C# now, but I am not at the stage of making anything very usefull...).
  3. Rienspy

    Hi! :D

    Yeah, that's true And thanks! Edit: Thank you mod for activating my account to do awesome things
  4. You better add a rule: No cheating. (Otherwise, my mainsail + probe body with infinite fuel will be below 1 minute I guess )
  5. Rienspy

    Hi! :D

    Hello, my name is Rienspy (or Rien irl), my previous acount got deleted by the forum crash in the past so I have to make another 10 posts before I can do awesome things on this forums! I have been playing KSP for some time now (I think I stepped on the spacetrain with version .18, or was it .19?) and my greatest achievement so far was landing on Ike and returning to the KSP centre. (I've aso done missions to Eeloo and Laythe, but they never came back.) I'm also think about making some youtube videos about KSP, but I don't know what do you guys still need from youtube (Scott Manley, Danny and some other youtubers are really good, and I don't think I can compete with those guys). Sadly enough, I'm going on a vacation to France this sunday, so I'll probably miss the release of .21
  6. Hey all! I wan't to control which mods KSP loads in by just moving the folder with the mod to another folder in the GameData directory (for example: the folder "Disabled"). So I want it to look like this. Now, KSP loads the mods even when they are within the !!!Disabled!!! directory (it doesn't matter how "deep" I go). I tried making it a hidden folder, didn't work... So guys, any help?
  7. Beautiful But how? Which program do you use for this? And I've got a vehicle for you if you want to make another render: Quicksave.sfs
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