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mrluckypants96

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Everything posted by mrluckypants96

  1. I'm the same way, I find the new SAS system to not work well and i have more mods on .20. After a quick test (after 10 min loading time ), i found that it works in .20 just fine as it is .
  2. DL'ed this mod the other day and found it to be great fun to actually have a reason to go to other planets other than just for the spirit of exploration. Two things though: First, are we supposed to be able to see the filled-out Kerbin hexmap from the main menu? Second, is there a way to disable the smoke output from the heavy drills, if I even put one down I get 1-2 fps from the smoke output, as soon as it clears, my fps goes back to normal.
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