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Makhor

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    Curious George
  1. Hi, I got a bug with the "artefacts.dat". For some reason it got all screw up at some point and end up to 1.4mg of lots of Kerbin x/y pos. I’m writhing this hopping this can help you find and fix a possible bug. I put a link to the artefacts.dat file that got the problem. https://docs.google.com/file/d/0B8abzXFhC8YATGpfcEJDZmI5WWs/edit?usp=sharing I was able to scan Kerbin correctly then Mun. And then when I got to Minmus I started to have crazy lag (less than 1fps) while trying to scan or show anomalies. I think this happen when I started scanning coming to Minmus from high orbit. I started the scan from Minmus orbital grab so I could scan as I close into orbit. Everything is at the right place in the new folder system. I realise there was something wrong with the artefacts.dat and try deleting it which fix the fps problem. Thanks. Great mod!
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