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avi

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Everything posted by avi

  1. Just wanted to post to say how much I love the detail textures in the new update. I hope they can be made available from scaledspace, but even if not, this is a huge improvement while launching and reentering.
  2. I greatly missed terrain detail textures in the old EVE, so I was eager to try out this pack. I enabled the -force-d3d11 options on my KSP_64.exe shortcut, removed my existing scatterer, RSSVE, EnvironmentVisualEnhancements, DistantObject, and TextureReplacer folders, and installed ETO. Unfortunately, this caused load times to jump to about 10 - 15 minutes (during which time my computer became inoperable), slashed my framerates in half, and imposed an opaque shell around 70km above the Earth that turned it into a blue, featureless ball. Some performance issues weren't surprising, but I have a GTX 980 Ti, an i5-5960k processor, and 12 Gigabytes of RAM, so I wasn't expecting it to lock up my computer entirely (though admittedly I am running in 4k). If there are likely to be performance improvements in the future, then I eagerly await those. Otherwise, I'm probably going to have to stick with RSSVE. EDIT: As to the featureless sphere problem, I learnt that his was probably due to the change to DirectX 11. RSSVE comes with a fix for this in the form of a scatterer config, but I don't know if there is an equivalent for this mod. Regardless, the other issues unfortunately mean that I won't be able to use it for now.
  3. I am aware, but it is, in a sense, its successor, which is why I thought it might have it at first. Hopefully it will eventually, but I greatly appreciate the work that has been done on it so far.
  4. Aw, that's a shame; I thought terrain detail textures was perhaps RVE's best feature. Thank you for the help.
  5. I am not referring to terrain scatter; I'm referring to terrain detail textures. Here is a screenshot I took. Note how the city area is super high resolution, but the rest of the terrain is not:
  6. I installed this mod and it is, as expected, beautiful. My only issue is that I am not seeing detail ground textures outside of cities. Has this feature not yet been implemented, or am I suffering from some kind of bug? I can't quite tell from these screenshots.
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