So I thought I'd clarify on my previous question about an issue I'm having with scatterer. Basically for some reason or another the surface terrain of Duna appears to be partially transparent from a distance. This is most noticeable as you descend through the atmosphere, and when you're on the surface looking at hills several kilometres away. Its not immediately clear from these screenshots, but you can just about see that at first the terrain almost appears as if its a part of the atmosphere, but as you descend it becomes less transparent.
I tried to find out what was causing this, and the only thing I found was that in the game Scatterer options menu, it looks as though Scatterer is loading the config for Urlum instead of Duna judging by the file path. I couldn't figure out how to change this though. I've been looking for a solution for some time now but I can't find anything. Would greatly appreciate if anyone could help me stop my Duna from looking as though its being snapped out of existence as I enter orbit.