I'm a 37 yr old american, sci-fi nut. My interests are astronomy, physics, and WWII. I studied much of WWII growing up, learning old Sub sims (Silent Hunter), and ALL the flight sims (Aces over Europe/Pacific, to falcon 4.0) Other than that, I had the consoles to play the usual mario and such, but being a physics/astronomy guy, never really got the "calculation" intensive release that I kind of longed for deep down (Battlecruiser 3000 A.D. anyone? No?!) Not only has Squad filled a hole in my world that needed planted, they do it with lighthearted humor, and a true support of the community (or is it the other way around?) Ennyway, I wrote the Hotel Hades 2 and 3 mods for Legend of Grimrock, know some LUA coding, some blender for modeling, even some animation (no really, i suck. . .). I'm just poppin in to let you guys know that I LOVE WHAT YOU'RE DOING. N that goes to the Dev's, and the community. Kudos! I'm gonna be around, may fall enough in love to start building parts/mods, although, from outward appearances, things like mechjeb and MAPSAT are way beyond my skills, I see this going VERY FAR. Squad, if you guys see this, a couple of things, I would say to you from ground level: 1: Keep the humor/disconnect part of it, NEVER take it from this lighthearted, "serious" fun, to "Serious /Serious". And B: I think youve reached the time in Dev, that the foundations are laid for the external physics/exploration part (I know, theres SO much to DO!) but I really think, the next step, for these hardcore guys/supporters, is an interior AVAILABILITY. Large command capsules for space station/moon bases, that can be walked around in, EXPLORED. (The current engine would be fine, even. Although a "planted on the ground" approach would be an awesome start for everyone that you could tweak later) with a couple of consoles that can be interacted with/cause catastrophe for humor. Let em BE Jeb, and Bill. This is NOT conceivable from a dev standpoint, but from ground level, new fan status, what if, one day, I can BE bill, in the command pod, eating the last yogurt, and leaving a note on the dashboard for Jeb. (Use the 1 Person command pod with radial viewports if you dont know what im talking about, in fact, it's quite blurry, and I may have misinterpreted it. Dialogue welcome on the subject!) So, nice ta meet ya guys, I'm 2 weeks in, and JUST tnite, cracked the nut of how to stage long term missions. You must make a refueling station, in stable orbit, that can refuel your large ships after using so much deltaV to break orbit. You use a space station to replenish before leaving for Jool. I was actually to the desperate length of building 17 stage rockets to pull it off, wasted time, but MANY engineering lessons. ANOTHER great point about this game/community! Okay, I'll save that for a later rant Nice ta meet ya!