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Strikeeagle345

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Everything posted by Strikeeagle345

  1. Goes right up to where the first set of solar wings starts
  2. We should all pool together and buy that ISS model. LOL!
  3. Mike, I am sorry to hear that everyone else ruined this for you and the rest of the community. Don't let a few rotten apples ruin this for you and everyone else. Just ignore them. Hope you change your mind.
  4. Well, she launchs ok. wants to roll and pitch a lot. So i used mech jeb and that helps, but still pitches and rolls some. One thing I noticed, when in orbit and using RCS. The shuttle rolls, pitches and yaws extremely fast. Even with caps lock enables. On rentry, as soon as i touched the atmosphere, the shuttle started to gain altitude and would not lose speed. I ended up over shooting KSP and going past it by to continents. Once I was able to slow her down, and went through the reentry heat barrier, the shuttle only wanted to pitch down until it was at -90 deg pitch and I couldn't recover. All in all, minor things that can be fixed. Anyone else have these issues?
  5. LOL, I see what you mean by Aero issues. Holy roll on launch lol
  6. I have, they just have extra separation motors on the bell housing that shouldn't be there. Plus, that model will have the correct nose cone. - - - Updated - - - Mike, I sent you a PM to help test today.
  7. Mike I think you should use that new booster from the NASA site. Way more accurate to the shuttle. Plus you can use the nose come on it as it is the correct one. Just my 2 cents
  8. I like your work and appreciate it. Keep on going my man!
  9. yeah that's me. Thanks for checking them out. Yeah, when ever I have time I will be glad to test and document progress.
  10. I will. I built the ISS in a series on my channel. https://www.youtube.com/user/strikeeagle345
  11. Sounds like you are making it more accurate. The shuttle is not supposed to be easy to glide and land. Nice work.
  12. With the added height of the new nose cones, you will need to make the boosters a tad bit shorter. The tip of the nose cones are now passing the starting point of the tank curve
  13. I do suffer from this thing coming apart on launch. It also does not want to stay on its back. I will always roll right side up one it reach 600mps approx.
  14. It would seem I missed the Firespitter and other items.
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