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KSP2 Release Notes
Everything posted by Alvargon
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[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Alvargon replied to DasPenguin85's topic in KSP1 Mod Releases
When you lose connexion RT which has lost this connexion. Normally, MJ avoids this problem show you "Local Connection". But the BoxSat module prioritizes the RT over the MJ. How I said, the mod work without problems, the only think is that detail, is a great job -
[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Alvargon replied to DasPenguin85's topic in KSP1 Mod Releases
Hi, I have to say that there are a problem with the MechJeb, well it's not exactly a problem. When you have the RemoteTech the vessels depends of the main base connection, you must have an active connection to have a functional vessel except when this vessel have any MechJeb component installed, because the MJ have priority over the RT. But, with the BoxSat you must install a secondary MJ element to evade this problem. Is this intentional or is a real problem? -
Are there a plan to update the mod?
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how to install this version?
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I don't see the RT stuff =S
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Alvargon replied to bac9's topic in KSP1 Mod Releases
Not bad =P- 4,460 replies
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update U.U
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[1.12.x] KSP Alternate Resource Panel v2.11.0.0 (April 10)
Alvargon replied to TriggerAu's topic in KSP1 Mod Releases
Update the title of the post -
Wow genial XD la imagen del Cervantes Kerman mola un montón xD
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[v0.24] Tarsier Space Technology (v4.5c Now with GALAXIES!!!)
Alvargon replied to tobyb121's topic in KSP1 Mod Releases
Wow interesting ^^ -
[v0.24] Tarsier Space Technology (v4.5c Now with GALAXIES!!!)
Alvargon replied to tobyb121's topic in KSP1 Mod Releases
HDD now work but when I fill it and send de datas, whith the big one, the capacity don't change to 0% It's normal? -
The mod still working on ksp 24.2? and x64 of course =P
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[v0.24] Tarsier Space Technology (v4.5c Now with GALAXIES!!!)
Alvargon replied to tobyb121's topic in KSP1 Mod Releases
Hi, with the last version (4.4) Do you fix the problems with the chemcam and the HDD? with the V3 my ships lose the control when they have a chemcap installed and the HDDs don't work in any case. The telescopes are awesome ^^ -
Do you have a SAR installed on your satellite? It Looks like you only have a Multispectral scan installed on it. The SAR make the map and the Multispectral detect the anomalies. You need both for make a full map Check the firs page: http://forum.kerbalspaceprogram.com/threads/80369-0-24-SCANsat-v6-1-Real-Scanning-Real-Science-at-Warp-Speed%21-Jul-18
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[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Alvargon replied to Yogui87's topic in KSP1 Mod Releases
I don't understand what do you mean. The problem is, when you use the propulsion the ship start to "dance" and you can go forward. if I can, I'm going to upload a video -
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Alvargon replied to Yogui87's topic in KSP1 Mod Releases
Hi again Arvolder, I've tested the Pandora lander and it works without problems. What's more, long since that I didn't use that lander and it has surprised me how well it works now XD You have installed the secundary addons? The Infernal Robotics and Hullcam VDS? Without that the lander don't work. PD: It's a shame that the original Icarus desing don't work correctly, it need more stability. -
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Alvargon replied to Yogui87's topic in KSP1 Mod Releases
If I remember correctly, That is "normal" -
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Alvargon replied to Yogui87's topic in KSP1 Mod Releases
Is That the "Pandora" or is other lander? -
Now-defunct-thread-that-should-not-appear-in-google-search.
Alvargon replied to Cilph's topic in KSP1 Mod Releases
Any temporal solution for make RT2 work at KSP .23?