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Voyager55

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Everything posted by Voyager55

  1. MACEY DEAAAN!!! BWahahah!!! Waaaahhh ahhaha waah Nassault in close second, cinematic genius.
  2. Probably not everyone would welcome this feature, so it could be optional. But couldn't it be possible for a crafts "rotational data" to be stored while it's in time warp or not in use/out of focus? And once you stop time warping, or take control of a craft from the KSC it's stored rotational data could be reasserted? is this even possible? I am by no means a programmer...
  3. This may make no sense, but if the event horizon is the area where the gravitational acceleration is at and exceeding the speed of light, does that mean that the gravitational acceleration past it will exceed the speed of light? As in an object inside of the event horizon is traveling faster than light and thus backwards in time?
  4. Rotating the whole craft has it's own problems, every time there's a need for a course correction the rotation must stop to allow proficient maneuverability. Which means people will have to be welcome to the idea of strapping down everything everywhere regularly. And while Voyager is cliche and unoriginal name, it's very fitting. How about you give names to the separate modules of the craft? Voyager could be the name of just one of them, or the whole as an assembly.
  5. I picked the kerbals, for the sole reason of how much it annoys me that they can't properly interact with my centrifuges. I just want them to walk on the wheel!!!!!!!
  6. ^^^^ I also think time travel into the past is simply impossible. If it were possible, there wouldn't be any existing timeline of anything. Because everyone who has ever has and ever will make a time machine and traveled anywhere has already done it. Everything would be constantly changing, one day you might just cease to exist. But then there's the theory that the universe somehow compensates for paradoxes on its own. And I just find that notion ridiculous, unless the universe somehow "knew" what it was doing, what a paradox is, and how to resolve one.
  7. Have we seen anything official on the habitat? Is it a centrifuge? Inflatable?
  8. When did everyone lose faith in NASA? It's probable that they'll be the first to mars, what do you think the Orion/SLS is for? SpaceX is making great progress in efficiency but they're still pretty far behind NASA, have they ever launched a human yet?
  9. Would be kind of cool to say "I'm flying a blimp over Venus" yet it's a pretty pointless mission. And way to many things can go wrong. Like being simultaneously squashed and fried alive if your blimp fails. ..............Stick to the moon and Mars for now NASA.
  10. What's with all the Laythe hype? It's a radioactive wet sandball. While Kerbin is an earth analog which i'm sure has plenty of life and cities (Modeling, animating, and implementing all of them is certainly not in the best interest of KSP's framerate) Go to the beach of Kerbin if you want to experience Laythe..... you'll eventually get bored and want to go somewhere else and you'll remember how lucky you are that you're not trapped on Laythe.
  11. He's not completely wrong, though like 95% of the heating is from ram compression a small amount is due to friction. So he's only 95% wrong!
  12. Can't wait to see that reentry, hopefully there's good coverage on it.
  13. Thank you guys for all the input, and great ship design SkyRender, don't mind me using it? Or a slightly modified version?
  14. Correct, the Rangers were always carried by the Endurance during transfers.
  15. 5 Kerbals is the max I would need to transport, I'm trying to engineer it as a VTOL because regular landings on Laythe are extremely difficult for me. VTOL's tend to be a bit more fuel hungry from my experience, unless i'm just bad at designing them.
  16. The SSTO itself only serves the purpose of an orbital shuttle for my Laythe base, my Endurance analog will do the transfer burn and orbital insertion. So i'm really just trying to make the smallest and most efficient possible SSTO that can hopefully make more than one landing and ascent before refueling.
  17. Is it possible to build an SSTO capable of multiple landings and ascents to orbit on a Kerbin/Laythe like body, like interstellar's Ranger craft? I'm working on a exploration craft assembly and if it's possible to do what I've asked I'd love to see your guy's crafts and ideas. I'm also trying to keep it relatively compact.
  18. I've actually tried that, but no matter what i've done to date the kerbal always instantly ragdolls on contact with the ring.
  19. Yes, but my question was if there's any way around this. Any way to allow kerbals to walk on a gravity ring, whether by modding or exploiting some engine glitch.
  20. So i've been playing around with centrifuges in KSP alot and i'm amazed at what KSP's engine pulls off. I drove a small rover on my ring. Here's a video that's not mine it's HOCGaming's but it demonstrates the physics perfectly. But what's driving me insane is that I can't have kerbals walk on it! Is this possible, is it modable, it would be amazing if the engine allowed kerbals to walk on centrifuges, or perhaps it could be modded. Who else loves centrifuges!
  21. I've been waiting a long time for this an I must honestly say........ PERFECT, THESE PARTS ARE PERFECT! OH MY GOD IT'S AMAZING!
  22. I always assumed the Orion was meant to be docked with transit modules, such as a centrifuge or a torpor compartment.
  23. Perhaps Kerbals smell through some other part of their body, that would eliminate the need for a creepy nasal cavity and restore some Kerbality. Impressive nonetheless.
  24. After the movie will the series be gameplay narrative based or cinematic or both? Also, we're all so thankful that you two are carrying on Macey's legacy.
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