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skyace65

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    Spacecraft Engineer

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  1. down the road this is what I'm hoping Unity 5 lets them do -better lighting -maybe some better looking water -VR support, Exploring the mun or leaving orbit in VR would be amazing
  2. Yeah it's getting pretty annoying to see some of the reactions. It's almost like they don't want what we know to change, which seems to defy they point of being a scientist. Than again this isn't the first time scientists have said stupid stuff. I'm looking at you cell theory! P.S Plot twist, they're all afraid of going back to university and retaking physics to keep their PhD's valid
  3. It's the first place I heard about it working. back to the drive itself. I wonder, if we had a bigger drive with enough thrust for a manned spaceship, maybe a mass driver could be used to launch it into space.
  4. Take that physics and your laws http://www.ign.com/articles/2015/07/28/impossible-em-propulsion-engine-confirmed-by-scientists?utm_source=IGN%20hub%20page&utm_medium=IGN%20(front%20page)&utm_content=20&utm_campaign=Blogroll and for those who want the more wordy and scientific article http://arc.aiaa.org/doi/abs/10.2514/6.2015-4083
  5. If the dev notes this week aren't the "stop letting Jeb fly" edition I'm going to be severely disappointed
  6. Maybe I'm just doing something really stupid I'm overlooking but the game refuses to let me do an orbital survey of Kerbin I'm playing in sandbox. built my rocket with a scanner, put it up in orbit and every time I try to do a scan it says "You must be in a stable polar orbit between 60km and 1500km" do the conversions and(side note could we have the message in meters and not kilometers to just make it a little easier?) 60km=60,000m and 150km=150,000m. Well my craft has a periapsis of 90,956m and apoapsis of 138,879m and I'm still getting the message I need to be within 60km and 150km relevant pictures http://steamcommunity.com/sharedfiles/filedetails/?id=434456263 http://steamcommunity.com/sharedfiles/filedetails/?id=434456243 http://steamcommunity.com/sharedfiles/filedetails/?id=434456231
  7. I nominate Jeb to blow the computer side note: these IVA's are just begging to be walked/floated around in.
  8. I think the game looks fine. But some more terrain decoration would be great, and maybe some better lighting, but you'd need to wait for unity 5 for that.
  9. Gotta say, now that i think about it more. Squad could probably make a really good city simulation game. Imagine the advice your advisers would give xD
  10. I'm pretty sure squad doesn't have nearly enough resources to do their own version of spore
  11. I don't think KSP can happen on console simply because of control limitations. I can't imagine anyone building a rocket using a PS4 or Xbox controller
  12. (being half serious here) making other games from other genre's using kerbals. a Kerbal FPS, city builder, strategy game.
  13. several things 1) Whats wrong with a lack of victory conditions? Last time i checked city simulations and games like the sims have done fine without them. 2) Could you be more specific on what purpose parts are? 3) What else are they supposed to do? 4) Not really, I'm running it on a mid-range laptop and it works just fine. It's not nearly as bad as it used to be with ocean lag, unless your talking about mid end with mods. Also the devs are upgrading to unity 4.6(i bellieve it's .6) with the official release so that should help a bit. 5) could you be specific on what the memory leaks are exactly? I've never had any issues with memory.
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