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Airship Fleet Commander
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[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
There should be an airship button off to the right side of the screen that will bring up the GUI that you need. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
Current plans at this time for the mod: 1. Updating and fixing part meshes and assets 2. Begin working on textures 3. Work on trimming out parts that are unused/unwanted and work to add in new parts that will be used/wanted. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
As stated, THIS THREAD is being used for release versions. Lisias' thread is for Experimental and Development builds. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
THAT thread is for Bug Reporting and Issue tracking. THIS thread is for release notices. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
I've stated my issues in the past and I don't feel like pulling out that broken record again. I'm indexing it to shut up the people that nag me about it and that is all. What's done is done and I doubt it will be undone even if I asked so honestly I am washing my hands of it. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
Yea I can tell you now, that it was against my wishes and without any talk with me as I have been very open about my opinions of CKAN (no offense) since it was created. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
Can you ask them who approved the old version being added against my wishes? -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
I submitted the request to CKAN to have it added the same day that it went on Spacedock. It is their problem if it's not added now. The old version shouldn't have ever been on CKAN either as I never gave permission for it. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
We have liftoff! https://spacedock.info/mod/3040/HL Airships Core -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
I'll be adding it later this week. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
Just a small notice that the HL Airships mod is returning to full MIT license with the release of HLAirshipsCore by Lisias. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
Making a balance pass on the drone parts tonight. Looking to give them a somewhat more realistic set of configs as well as a 'kerbal' set. Looking for input to what you feel is a good max altitude for the Drone Blimp parts without load. -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
https://imgur.com/a/bWN5KEB Testing the Drone Blimp parts out a bit more in 1.12~ Might have to see about either upping the battery charge or adding an RTG unit. But that will come after I finish working on the node engines and make the first SCIENCE part for HL Airships! -
[Airships in 1.12.3] HooliganLabs Mods
JewelShisen replied to JewelShisen's topic in KSP1 Mod Releases
That was in 1.12 actually. It still works, amazingly. Also, Lisias is the one to ask about a code update. Once I am home from work I will be updating the OP to reflect their status as the one handling the plugin.