mr_grr2
Members-
Posts
22 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by mr_grr2
-
Just wanted to let you know - Running Linux (Ubuntu 13.10) 64 bit edition, KSP and DarkMultiPlayer works beautifully on both KSP 32 and 64bit version. Only issue is Intermittent: on connecting to server at the end of loading the vessels it hangs... but only sometimes, think it may be related to a specific vessel on that server, but since i'm a client and not host i couldn't say. logging into other servers is no issue.
-
Mine is stuck on the Mun, surrounded by two other "rescue" ships that contain both Bill and Bob. Glad there is no Food/Air requirement atm
-
Let me know if you want it
-
Merry Christmas to all I made a video of Santa flight testing his new robotic Reindeer.
-
Aw. Bedtime. and it's already the 18th now in NZ. You kerbals better be waiting for me when i get home tomorrow.
-
First thing i'm going to do make a ship that doesnt suck.... GMT + 13 here in NZ
-
[UNOFFICIAL/FANMADE] 0.21 Discussion thread
mr_grr2 replied to blspblackdeath's topic in KSP1 Discussion
Lol... Because it is. And It's measureable. http://news.yahoo.com/blogs/sideshow/researchers-western-iqs-dropped-14-points-over-last-180634194.html -
[UNOFFICIAL/FANMADE] 0.21 Discussion thread
mr_grr2 replied to blspblackdeath's topic in KSP1 Discussion
From their own new page: http://kerbaldevteam.tumblr.com/post/50681087617/a-new-system-for-a-new-age So basically 0.21 will go Dev->QA->Experimental->Release and will repeat with 0.22/0.23 and so forth