Jump to content

guest91111

Members
  • Posts

    89
  • Joined

  • Last visited

Everything posted by guest91111

  1. The first in a series of video, in which I'll build a rather big station: P.S. Please use this as the comment section, because I've closed it down on youtube after Google+
  2. We have moved over to this link: http://forum.kerbalspaceprogram.com/threads/67348-The-build-of-a-space-station?p=929923#post929923
  3. I would like to see food and water in career mode, so my Progress Unmanned spacecraft have a good use, except for being big satellites in orbit just to show off. And yes, I know about TAC life support. But I would love to see it in the Vanilla game. Maybe make a special container with the shape of the Rockomax Brand Adapter.
  4. Thanks Patupi, and I'll think about it.
  5. 1: Yea, that's what I'm looking for when building big space stations. 2: Maybe, but not exactly what I'm thinking 3: YES! 4: Only a few games have done these kinds of things correctly (Spiderman 2 (and maybe 3) and Just Cause 2), so this might be quiet hard, especially for a game like KSP 5: Maybe nice if I come from EVA and my space station just exploded Other suggestions: 1: We need this when using R.A.P.I.E.R.s/SABREs 2: Ok 3: Maybe, but not exactly what I'm looking for 4: Add submersible to it, and I like it 5: On the outside and on the inside (I wonder how those probes look from the inside, probably very Kerbal) 6: Can't you see Jool from a capsule on the launch platform?
  6. Romani ite domum? Romanus eunt domus?! Amicus Biggus Dickus?!!? Coniunx Incontinentia Bottux?!?!?!?
  7. "Lovely landing isn't a good landing"
  8. Based on Scott Manley's videos about Orbital Mechanics, I made some posters, tell me if you want more of 'em. Thanks to Scott Manley for making the videos. Click on the picture to see a bigger version.
  9. We should have Cargo bays, for Mk. 2 and Mk. 3, so we can make Buran, or the Ptisjka and transport satellites into orbit without a lot of problems.
  10. We already have a SABRE engine, it's called the R.A.P.I.E.R. You know how much energy you need to make a wormhole. Realisticly, Kerbol won't give off enough energy for a wormhole, not a big enough one for even 1 part anyway.
  11. Believe me, if ships are big, you'll need to use P. time warp to turn it.
  12. One of the few irritating things in KSP is the Torque Trim being activated with alt-key, meanwhile physical time acceleration is also activated with the same alt-key, I think you should include an option to either turn off Torque Trim, or change the activation key for Torque Trim...
  13. I would like to be able to see the planets as little dots, just like stars, but only in night, because it looks very nice.
  14. I think there should be multiple kinds of space suits, one with american design, one with Soviet design. One with Jeb Design.
  15. I sometimes make videos of KSP and I don't want to make people think that I cheat! Because MechJeb is basically cheating!
  16. I use launchers to launch parts of it in Kerbin orbit, assemble it there and then launch it all in one to Jool, but I literally don't have the time to make all the parts go to Jool, Aerobrake them and assemble them.
  17. I had the idea to make a very long space-stationy kind of ship to put around all the planets + moons of the kerbol system, but the problem was that I would get burn times of 30 minutes with the standard NERVA (Nuclear) engine, and because I had time dilation, it would take me about 1-2 hours of burning at Periapsis. Now you can say the following things: 1. Build a smaller space stationship 2. Use mods 3. Send the space station in parts to the planets/moons 4. Bigger size doesn't mean quicker acceleration Answer to 1: I have a standard minimum for space stations, which make it hard to make a very light space station (5 parkings spaces for 7 kerbal-soyuz space ships, 5-10 orange tanks of fuel, 1 orange-tank-equivalent of both RCS and Xenon, living space for 25-50 kerbals, a radio spire, and a huge radio spire to (pretend that) I'm connected to all the other space station ships and earth) Answer to 2: I don't really want to wait for mods to be updated to a next version, and it'll make a lot of save files where I use the mods unusable Answer to 3: I don't have a lot of time on my hands. Answer to 4: If the TWR is higher, it does! So for example (Standard NERVA: 60KN/2250kg -> TWR = 2.7. NovaPunch NERVA: 300KN/9500kg -> TWR = 3.2.) I know I'm comparing with mods right now, but it would be nice if there would be a comparable thing in the vanilla game, so I don't have to wait for the mods to become compatible with the newest version of the game.
  18. You can fly a BOX in KSP in the air. NERVA engine Isp are on both lower than IRL. NERVA force is just shy of 6 times less powerful than IRL. RAPIER engines are an extreme amount weaker than IRL.
  19. KSP is working with 32bit and so it'll only be able to have about 2 GB Ram while my computer has 8 GB and has an amazing graphics card. That's not enough, You should release a KSP version for 64bit so I eve and back ships which don't lag the game to death.
  20. I recommend Space Agency, Scott Manley made a video about it! Real KSP will not be possible, is with Mac, There are no tablets powerful enough to handle the extreme physics of kerbal space program, let alone the full version of kerbal space program when it has better aerodynamics like Ferram Aerospace Research
  21. 1. I'm working on screenshots, but it doesn't want to work 2. I regret that people even use Mac computers, so I'm not even thinking about making it avalible for mac. Linux isn't even used so much in my country, and I really never have used it. Mobile development is far too hard for me, because for Android I need Java, which is too hard for me to understand, for Windows phone it's maybe possible, for iPhone and iPad I just can't because I need a mac 3. I develop apps for people with terrible/unreliable internet connection, so if they have a chance to download it, they don't have to use internet, but have it one their own computer. So I'm not really planning on developing things for internet.
  22. I'm working on it, I'm also going to make a video of it!
×
×
  • Create New...