dramabeats
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Everything posted by dramabeats
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KSOS 4.09 crashing to desktop
dramabeats replied to dramabeats's topic in KSP1 Technical Support (PC, modded installs)
I deleted the Boulder folder and it's making progress. Ram usage is a lot better looking -
KSOS 4.09 crashing to desktop
dramabeats replied to dramabeats's topic in KSP1 Technical Support (PC, modded installs)
any ideas? -
[0.90] Kerbin Shuttle Orbiter System v4.13
dramabeats replied to helldiver's topic in KSP1 Mod Releases
Crashing on launch.. if anyone can help http://forum.kerbalspaceprogram.com/threads/109052-KSOS-4-09-crashing-to-desktop?p=1704923#post1704923 -
Component Space Shuttle V 5.0.1 (July 14, 2013)
dramabeats replied to Cepheus's topic in KSP1 Mod Releases
My shuttle flops over backwards as soon as the game starts, then it doesn't detach from the struts when you press space -
Component Space Shuttle V 5.0.1 (July 14, 2013)
dramabeats replied to Cepheus's topic in KSP1 Mod Releases
"Engage ASAS. Engage SSMEs and wait for the Shuttle to return to vertical position after the "twang". Engage SRBs and liftoff." one too many acronyms, being a noob I do not understand. I downloaded the toggle asas, but I can't find where to turn it on. I also have no idea what a SSME is -
[0.25] M.M.M (Modular Magnetic Module) 0.3.3
dramabeats replied to Ravski's topic in KSP1 Mod Releases
what is your method of landing it with that? -
[0.25] M.M.M (Modular Magnetic Module) 0.3.3
dramabeats replied to Ravski's topic in KSP1 Mod Releases
can someone upload a good launch vehicle for the pieces? -
[0.25] M.M.M (Modular Magnetic Module) 0.3.3
dramabeats replied to Ravski's topic in KSP1 Mod Releases
how are you supposed to get this bulky thing to the mun? -
this is a big help I never noticed that marker, thank you the maneuver node method is a little complicated i'll have to try that when I have my ship perfected
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bob is now on mun.... now I have to practice my landings so my ship doesn't tip over leaving bob stranded
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yeah yeah I don't remember the terms lol
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ran out of fuel right above the surface.... need to find a way to conserve
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what should do once I get to the purple spot?
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now I have to figure out how I got in its orbit.. I keep overshooting
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thanks for the advice, watching and reading hasn't helped me much, I know how to make my orbit higher and lower. I crashed into mun today, I just launched and added random manuvers until I was in its orbit then I lowered the lowest point of the orbit until it was on the surface and went for it. didn't really know how to slow down cause I ran out of fuel and the parachute on the stock kerbal x ship didn't help LOL i'm slowly learning
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SRV you lost me at altered path.... this game is difficult lmao
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new guy here, I've figured out how to get into orbit and how to change the max and minimum height by throttle at the prolapse and vice versa. I've tried numberous times to change my orbit using those manuvers and it never works, I do the '50/50' burn. For instance if the burn time is 7 seconds then I burn for 14 on each end. any good guides on getting to the mun?