Sid
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KSP2 Release Notes
Everything posted by Sid
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I put the wheels on in the VAB with angle snap disabled - it's driving a rover that is the difficult part I find
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I can't name a program as such, but have a search for free radio ham software and you'll probably find several different programs . The amateur radio guys are quite big on SSTV.
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Shame they don't need a gunsmith
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To the tune of " Ballad Of The Green Berets " by Sgt Barry Sadler Flaming Kerbals in the sky, Fearless critters who launch and die, One hundred rockets we'll test today, How many survive, we cannot say Crappy jetpacks on their backs, Shovel their remains into garbage sacks, Explode by night, explode by day, A fiery death is the Kerbal way.
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Mission Control database: Share your future planned missions!
Sid replied to gustomundo's topic in KSP1 Discussion
You won't need anything like that much. 4.5k gets you to LKO, 850 for the transfer, 250 for the insertion burn and then 700 or so for your landing. All figures approximate but in the ballpark. Landing sites far from your orbital plane will need some more delta V for the plane change. -
Mission Control database: Share your future planned missions!
Sid replied to gustomundo's topic in KSP1 Discussion
Pretty tame, but I'm doing a Gemini Mun landing mission. Jeb and Bob are going to do a flyby first to make sure everything works and pick some potential landing spots. Then it'll be probes I think, to the closer planets, and a landing on Minmus. -
Brilliant, thanks for those. Most of Feynmans lectures are on YouTube and well worth watching. For anyone who hasn't heard of Feynman, check him out. He was a great guy.
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In the Apollo missions they would get range and range rate from the AGC - unlike KSP they also got know if their range rate was positive or negative if any developer is reading this
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OK, I might try that...I've been watching 1950's sci fi movies again
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From the CSM to the LM just after TLI, no. Not an autopilot as such anyway, a kind of auto stabilisation control mode was available. From the LM upper stage to the CSM there was a rendezvous autopilot, but that only got the LM within a couple of kilometers. Braking and docking were manual. You could always join the USSR though comrade their spacecraft were capable of docking without any human intervention ( when the system worked )
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A search for 'Destination Moon' ( movie ) will give you an idea of what I mean
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Well, has anyone built one ? would make a great mod...
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P.S.A (-ish) Crime is not never going to happen to you
Sid replied to Cooly568's topic in The Lounge
I'm not a United Statesian, but I'm pretty sure that the reason there are a lot of murders there is that certain sections of the urban community seem to treat 'capping' each other with 'gats' as a way of life. Call me strange, but I think it would be more productive to find out why they are doing it and find some way to make it all stop, rather than blaming it on the tools they are using. That's the easy way out and it doesn't seem to be working. Just as a talking point history tells us that gun registration and confiscation are essential prerequisites for genocide. Governments killed over a hundred million of their own citizens in the last century after disarming them first. -
P.S.A (-ish) Crime is not never going to happen to you
Sid replied to Cooly568's topic in The Lounge
It's not too difficult to make guns with fairly basic machine tools. I should know, I am a gunsmith and I make guns myself You can't un-invent guns any more than you can turn charcoal back into unburnt wood. -
P.S.A (-ish) Crime is not never going to happen to you
Sid replied to Cooly568's topic in The Lounge
Exactly, I agree completely. -
P.S.A (-ish) Crime is not never going to happen to you
Sid replied to Cooly568's topic in The Lounge
Most of the previous suggestions are jokes. I hope, anyway. Speaking as someone who has been the victim of a home invasion scenario and repelled the attackers, I would recommend a Remington 870 or Mossberg pump action shotgun with a full stock rather than a silly pistol grip. You won't need a super dooper ' tactical ' version, but a torch is nice to have. Get the shortest barrel available. Be sure of the laws regarding self defence wherever you live, learn safe gun handling and practice shooting. Good luck. The chances of anything happening are very slight, but if you protect yourself you are ahead of the game. -
Anyone else had this happen to them? [Pic-heavy]
Sid replied to blackout11c's topic in KSP1 Discussion
Your spaceplane exploded on the runway, before it was even moving ? that's righteously stone cold Kerbal Never had any zombie canards myself... -
It's not THAT bad, my bike wouldn't start and I wanted to go for a ride ;-)
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He sometimes seems a bit grumpy when I forget to attach a parachute to his re-entry vehicle...
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The way I feel at the moment hopefully on my head...
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Like it, I'll try all those out and see what happens
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Great ideas, but the wife says one KSP related cat is enough - looks like he's Stumpy....
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English is my native tongue, I speak OK Spanish, some German and French and a small amount of Valenciano. I did know a lot of Latin but have forgotten most of it. My big problem with Spanish ( I live in Spain ) is that I find the pronunciation very difficult and have problems making the correct sounds. Reading and writing I'm a lot better.
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A while back I posted some pictures of this tiny black feral kitten who arrived at our house and got himself adopted ? Well he's doing fine, but now he has a new friend. My wife was in town last week and found another tiny kitten lying in the middle of the road after being hit by a car. He was in a really bad state - covered in oil and with a badly broken tail. So, she takes him to the vet and brings him home. Now we have 6 cats, all of them rescued We can't afford to have his tail fixed, but it doesn't seem to bother him. It's a good job I love cats just as much as my wife...but a shame she doesn't like guns and Harley Davidsons as much as I do Any ideas for a name ? he's a chunky little bloke with short legs and a wide face. I thought about " Stumpy "
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Everytime after an update, I go through this cycle.
Sid replied to NASAFanboy's topic in KSP1 Discussion
Save breaking isn't an issue for me, I'm always trying to build more efficient launch vehicles using realistic parts ( Gemini mod, mostly ) and start a new game every time I figure out a way to use even less rocket to do the same job. So I break my own saves I suppose... Having said that I haven't got .23 yet, there isn't anything in it that interests me enough to bother. Which is all about how I play KSP rather than any negative comment on the update.