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generalmiller

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Everything posted by generalmiller

  1. Frizz I was wondering what would be the chances of you making the X-20 Dyna-Soar? It was a small one man spaceplane designed in the late 50s that sat on top of a Titan III rocket. In fact the MOL was the Air Force's successor to the Dyna-Soar. I'm not sure if a spaceplane even one as small as this would be up your alley, but since your making a winged Gemini I figured I'd mention it. The wiki http://en.wikipedia.org/wiki/Boeing_X-20_Dyna-Soar The rockets themselves http://www.esacademic.com/pictures/eswiki/68/Dyna_Soar_launchers.png And keep up the awesome work if not for this mod and Novapunch I wouldn't have a space program.
  2. I read what NASA did during Project Gemini and did what they did for the most part. Started practicing rendezvous and a few launches later moved to docking.
  3. Unfortunately I didn't think of that at the time. I have plenty of pictures from the other Apollo missions but after the first couple launches I focused on taking pics after arriving on the Mun and Minmus. And after the explosion I was too focused on making sure that nothing else went wrong and that the unfortunate crew would actually make it back alive.
  4. I had the universe tell me no with space debris. I had been recreating all the Apollo missions from test flights to the actual ones with a fairly decent facsimile to a Saturn V using NovaPunch, KW, and Lionhead's MEM (but not the CSM as the engine texture bugs me so I used KW for the CSM). So all the staging and functionality was as close to real as I could make it. Anyway Apollo's 11 and 12 went off without a hitch and I figured since the game doesn't have random failures I'll make Apollo 13 the successful landing it should have been. After the Trans Munar Injection and undocking of the MM from the S-IVB I deployed toe solar panels on the CSM and MM and went on my merry way to the Mun. I didn't time accelerate because I wanted to go play some other games with my friends so I alt tabbed and went and played Borderlands 2. Anyway a couple hours later we were just sitting their BS'ing on skype when I heard an explosion. We had already stopped playing Borderlands so I was wondering where it came from when I realized I still had KSP running (I had long ago turned the music off so I could listen to my stuff while playing, but I had left all the other sounds on.) I quickly tabbed back in and saw much to my horror chunks of solar panel floating about and a whole lot of nothing where the CSM's SPS was supposed to be. Fortunately ever since learning how to do a free return trajectory I have always used it just in case something went wrong and without the power requirements like the real CSM it wasn't as harrowing as the real thing and I managed to get the crew back safe. I wasn't sure it was debris at first but after checking the tracking station I noticed one of the spent stages from my earlier surveyor lander missions was missing and since I use the same type of rockets for certain missions in this case an Atlas II the debris should have been there. So some how in the vastness of space I got hit by something I launched to the in game equivalent of years ago. And it was just my luck it would be the one I named 13.
  5. After months of lurking I finally decided to join. Saw KSP on steam the day it came out and bought it instantly after seeing the screenshots. This is honestly the game I have been looking for for years. I'm actually irked all those google searches I made never led me to this game, but better late then never. Of course this game and me have an unhealthy relationship. Not as unhealthy as some people and games as my girlfriend provides a certain level of entertainment this game can't. But unhealthy as in when we're not doing something or I'm not at work this game all the time for over two months straight now. I honestly might have more hours in than some people who have ben playing since day one. I wonder if that counts as an addiction?
  6. Hopefully this update won't break any part mods as without KW and NovaPunch I won't have any functioning rocket designs left. And since crew is whats making the save incompatible if all I had was debris and flags floating around would the save still work? Or do saves have something in them at creation that makes them incompatible?
  7. The only thing that irks me about this is I'm going to have to hold off on my big projects until after it releases whenever that is so as not to suffer the same fate as commander zoom. And also to the op some of us have been playing for a while and just decide to actually join the forums at some point. I didn't even know about the save wipe until after I joined.
  8. I've always used mechjeb and it hasn't failed me yet. In every save file my first Mun landing is always at a very specific easter egg and mechjeb always puts me at most a kilometer away.
  9. It's beautiful. Looks pretty close to the real thing.
  10. I'm going to actually miss my debris. I put a lot of work into a lander that would leave a decent looking descent next to the flag just like in reality. Out of curiosity is it the SAS changes that are necessitating the clean slate?
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