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justchad
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Posts posted by justchad
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No, thats very unrealistic, I try to design my stuff for as little debris as possible. Anything that manages to stay in orbit, is stuck there.
^^ This
Not lagging atm but if I start to I might start trying to de-orbit some of it, if its planetside I would delete it, as me kerbals retrieve anything I destroy on the ground ;-)
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Hey, everyone! I've made a 15 minute tutorial on the basics of orbital mechanics. It's a visual, uncomplicated presentation designed to help non-technical people wrap their heads around orbital navigation. I hope it helps! I recommend watching it at 720p (the highest resolution available).
Orbital Mechanics 101 (HD) (v0.18.4, but still totally works with v0.20.2)
Here is my old v0.16 version. (I only include this out of historical interest.)
I've also made many other KSP tutorials. Mind you, I don't always demonstrate the best or most efficient methods. I just want to give newcomers a leg up, as simply and quickly as possible.
Oh, and I've scoured the internet for the very best Creative Commons music tracks to augment the visuals, complete with a track list and download information at the end of each video. I hope you enjoy the tunes!
Maneuver Nodes (HD) (v0.19.1) - A quick, 10-minute introduction to the use of maneuver nodes.
Take Me To The Mun (HD) (v0.19.1) - A simple approach to reaching the Mun, complete with rocket assembly instructions.
Part 1 - Rocket Construction
Part 2 - To The Mun
Part 3 - Home Again
Mission To Minmus (HD) (v0.18.4) - How to reach Minmus using a nuclear-powered Phoenix-variant.
Part 1 - Lander Construction
Part 2 - Launch Vehicle Construction
Part 3 - Launch to Orbit
Part 4 - Transfer and Landing
Part 5 - EVA
Part 6 - Return
The Phoenix Project (HD) (V0.18.4) - A series of lessons in orbital rendezvous and docking, under a variety of conditions.
Part 1 - Rocket Construction
Part 2 - Launch to Orbit
Part 3 - Rendezvous (direct intercept from launch)
Part 4 - Orbital Rendezvous
Part 5 - Challenging Rendezvous (eccentric, inclined orbit)
Mun Ferry (HD) (v0.18.4) - A complete mission played at 4x speed, showing the launch and operation of a Munar Ferry, to be based at Kerbin-orbiting station Gamma.
Gamma to Delta (HD) (v0.18.4) - An orbital transfer flight from stations Gamma to Delta, orbiting at 100 and 200km respectively.
The Goddard Problem (HD) (v0.18.4) - A visual demonstration of the effect of different throttle settings/ascent profiles, showing the impact of aerodynamic resistance, gravity, fuel expediture, etc.
I removed links to some very old KSP videos that no longer apply, but the truly adventurous can find them on my channel.
wanted to say THANK YOU!! I've just watched the first vid and learned a LOT!
THanks again,
Chad
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I read your explanation of how you have to hit escape...
But I downloaded your plaid.craft, and when I hit launch, I get that lag spike, and then suddenly, it just explodes. on the launch pad.
Advice?
after you send it to launch pad walk away and come back in 10 mins, give it time to load 100%
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just tried going to the website and its failing for me. Anyone else having problems?
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why can't I find this in the SpacePort?
What I would love to see this career mode become at 1.0
in KSP1 Suggestions & Development Discussion
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You start out with a kerbal and (maybe) a telescope.
And science begins...
Start out with small toy solid fuel rockets (that later become decoupler rockets?) and a very basic probe, add parachutes for increased hang time. That earn you more science points and maybe even something like fame that nets you grants or donations from the public/government, allowing for better telescopes and rockets. You can only see as far as your tools allow, so, for example, you may not know what the gravity is on mun. So you will have to decide whether to chance a trip there when you get upgraded enough or spend the money to launch a probe. Mission failures may or may not cost you fame depending whether you send manned or unmanned crafts or other deciding factors (maybe you spend some money to hype the project to get more grants or even scientists to join your team. The more you explore the more you see. Send you a "Hubble" and you see more of your solar system/universe.
Well I think you all get the idea. I bet this all has been already thought of, but hopefully there might be a nugget in there that can help.
Thanks, Chad