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Joshiewowa
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KSP2 Release Notes
Everything posted by Joshiewowa
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Then taCnayN farted
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grown by jebediah
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Overloaded from the
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1.21 jiggawatts of
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Ok so here are my records of my testing of the first airship designs I am trying. THE NARWHAL MK1 My first try was the Narwhal Mk1. It used the airship envelope Octo(If I havent made this clear I'm using the airships mod) It had a Probe body, anfd Oscar 8 fuel tank and an LV 909 engine on each end. It was balanced almost perfectly, but when I got above about 10 m/s speed, the back end starts to tilt down rapidly. THE NARWHAL MK2 This is the same as the Narwhal Mk1. This time, we are testing the height constraints by attempting to go into an orbit, or as high as possible. Results:Highest altitude 10,157m. So it can't get into orbit, but it could be used for landing on other planets or in-altitude transportation.
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his mother's car
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the DeLorean, trapping
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a horrible insult
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translated "Pug" to
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which was disgraced
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the name of
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while he screamed
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and began to
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Deep Space Travel - Or at least Duna
Joshiewowa replied to deljr15's topic in KSP1 Gameplay Questions and Tutorials
This happens to me too! Sometimes I can just pause and unpause the game to fix it, other times I have to go back to space center. -
Interesting challenge, I'm quite excited to try this.
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In 0.20 (I just updated to .21) I noticed 2 KSC icons. One was the normal one and the other one was the second KSC (the Easter egg) But then on another pass, it picked up a third KSC! I was puzzled, so I assigned three curious Kerbonauts to examine the site, but when I got there, the site was empty!
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What's up with the mlutiple KSC thing?
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Thanks for the tips Phara0h.
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Hi, I'm new to the forums(obviously!)and I just decided that I would say hi. I hope to make some addons in the future, and i have a KSP mod review blog here:http://kerbmodreviews.wordpress.com I seem to be a complete idiot and don't know how to make a sgnature, or I'd put the link there!