Jump to content

daemonCaptrix

Members
  • Posts

    155
  • Joined

  • Last visited

Everything posted by daemonCaptrix

  1. I wonder what new implications 1.2 will have on naval battles? I might look at coming back to this game.
  2. Anyone else notice a resemblance to Galactica?
  3. Since battles are turn based, you may find one ship gets wiped out before it can even move. Even the best ships are commonly destroyed in a single turn. Try three ships for your first battle.
  4. The ore tanks may look a lot like tires, but the tirepedoes are called that because they use actual tires as the warhead. lol
  5. It's a little poorly explained. First, you make some ships. Fleets are usually limited by total collective mass, so making a variety of ships of varying weight classes is a good idea. You never know what the mass limit will be until you accept the challenge. Make a challenge or accept an existing one. Read back over some of the pages for examples before making a challenge, or wait for a new one to start. Download HyperEdit. It's a mod that allows you to teleport your ships into place at the beginning of the battle. Don't use HyperEdit once the battle starts. Do actual maneuvers. Post pics of your ships as you invent them. You don't have to do this, but it's fun to see what other people come up with! Read the OP for the rules once you actually start a battle. Also have fun!
  6. Experimenting with replacing my usual LV-N thrusters with LV-909 thrusters. Seems to be working better. Still hard to bring them up to par without using k-drives.
  7. The Suliban have joined the fray!
  8. Docking that final segment will be a piece of cake!
  9. Sorry I haven't set up yet. Getting frustrated with the changes to the NERV thrusters I always use. I can't seem to escape Kerbin in any of the craft that used to do so.
  10. Only because it's misquoted. :/ I was the first person to use a cannon on a military ship. The Custodian was the first ship with a cannon on the Macey Dean submissions thread. That doesn't necessarily make it the first ever, but it's close.
  11. As the first person to use a cannon on a military ship way back in the previous Macey Dean days (what everyone annoyingly calls MAC Guns or Mass Drivers) I've had a lot of experience testing them. I find them to be only moderately accurate but very destructive. The best design is a single thruster rather than multiples. I use a cartridge of several steel plate "pellets". These easily penetrate the infinitesimally thin metal plates of enemy ships and damage interior components.
  12. Are you going to set up or are you waiting for me?
  13. Yeh cannae change the laws of... oh...
  14. Spartoo? Spartoo where are you?
  15. When you say "no kraken based" what do you refer to? All weaponry takes advantage of the physics engine. There's no clear distinction between kraken-based and not.
  16. I want to say a Nautilus displaces around 68t +
  17. I have the Nautilus-class light cruiser, and the Cuttlefish-class which is the size of a Nautilus but half as heavy. I can battle either of you. One of you come up with the arrangements and set up. I'll take my turn after work.
  18. "Fite me m8." "Anyone else got working ships yet?" Am I invisible?
  19. I don't know why people can't keep their part counts under 300-500.
  20. I still don't know how people get to 110-120t and still have a functional ship. o_O My most successful ship weighs in at just under 80t.
  21. Ok! That looks like a mean little ship!
  22. Surprisingly the old Nautilus-class is still fully operational in KSP 1.0, so I'm ready for space combat!
  23. This is exactly what I was working on ten minutes ago. (and failed at because my missiles kept breaking them)
×
×
  • Create New...