Adampeay
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Posts posted by Adampeay
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I have a small problem. When I click transfer crew, the box appears out of screen and I cant grab the top to move it down. This doesn't allow me to transfer crew from some capsules. I tried playing full screen, but it still appears out of the screen. Any suggestions.
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I can not transfer kerbals between pods. I can only hit the arrow that switches there position inside the pod there in. I have all the required mods but I can't transfer them.
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I accidently deleted the tool bar in the staging view. It's still in the orbiting view. Is there any way to get it back.
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If I try and download Module Manager it says " This file does not have a program associated with it for performing this action." I'm not sure what this means, do I need a certain program to download this. Please help.
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@Adampeay - have you installed all the dependencies, as explained in the OP? "NOTE: Dependencies now exist with CLS, Module manager, and Toolbar ... Toolbar is included with the release, but the others are not."
No I didn't catch that. Thanks
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I downloaded the mod but there is no button to bring up all the transfer methods. I copied the contents of the game data folder into the ksp gamedata folder, but it's like nothing changed. Did I do something wrong.
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Because I code in C# only in KSP and I don't know that I can do that
I'll change it and fix many other part of the code where I did the same. Thanks.
Yes, use the last dev version and not an old one.
By last do you mean newest. Because I believe that is the one I am using. If not then Which one do you mean
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http://i.imgur.com/hLtiLqh.png
In the pic the mechjeb tab is open but there is nothing being displayed. When I downloaded mechjeb I kept everything in the one folder like it said to. But something is still wrong. Any suggestions.
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Yeah I didn't look hard enough got mixed up between this and the actual engine mount.
Was trying to use the engine shroud as the mount, my mistake!
Thanks for the info too!
No prob. I learned most of this stuff from other forum goers. The student has become the teacher.
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I have a strange bug on the KSO Centreline Mounting Shroud, that it doesn't make the outside of the shell appear until it attaches and then it doesn't align properly with the shuttles cargo bay.
I would upload a picture but I have no idea how sorry
Any suggestions?
Thank you for the great mod nevertheless!
Hit F1 to take a screenshot. Then under your ksp folder where it shows gamedata, saves, plugins, etc. There will be a folder called screenshots. It should be in there.
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Hey guys I just wanted to say how great of a mod this is. It really makes things a lot neater when I need to bring up resources. Can't wait for the KAS edition. Keep it up.
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Nope, in fact, you can download the latest Soyuz update and remove the old Soviet Pack.
Thanks. I just need an efficient way to transfers crew and I already have KSO.
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Is there any way I can get just the Soyuz craft and the Soyuz rocket. Will deleting the buran shuttle corrupt anything.
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what's this then
Are these new parts your working on. If so, what's up with the top of the engine on the right.
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I have a problem when I pick a part from a container. I then can only use the drop key and pick it up from space but not by right clicking it. This makes it very hard to link pipes and whatnot.
I have a similar problem. After I take a part from a container it disappears. But I can never find it. When I go back to the tracking station, it says it's floating near the station but I can never find it.
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http://i.imgur.com/vcEwQ1S.png
It says my electrical charge is NaN/3000. Im not sure what this means. I think it is preventing mechjeb from working because it won't do any maneuvers with this up.
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Do stock crafts have it?
I'm not sure ill have to try that.
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Does this mean the problem is gradually getting worse?
It could be that the control part is the wrong direction; if a probe core or capsule is pointing horizontal (it should be vertical for a rocket) it can muck up the SAS and controls...
If not, are all your fuel lines (if applicable) symmetrical? You could have forgot to put symmetry on a fuel line so it isn't draining fuel for a tank on one side but is for the other, which would cause uneven weight distribution, causing the rocket to tip.
I thought that was a problem but I made sure they were all going the right way. I couldn't use symmetry because it was asparagus staging. But it was multiple crafts doing it not just the one design.
@Dortmunder, I did have four of the moveable wings on it, but they were maxed out in pitch and it would still tilt over.
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I don't know what it is but I can't get any ship into orbit after the ARM update. I have been playing KSP for a year now so I have a good idea how to play. But as soon as I lift off the ship automatically starts to veer west. It doesn't lean too fast but eventually around 10,000 m I cant correct it no matter what I do. I just hold the Pitch but the craft still veers off. I tried using Mechjeb and it has the same problem. The craft slowly leans towards the west until it flips around 10,000- 15,000 m. Any suggestions?
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Don't even need the struts just be sure to use flaps( I know they are just aesthetic but in my mind LMAO they work) and the air break to get below 60m\s and try touching down with all 3 landing gear not just the back two.
What do you mean there only aesthetic. They work like normal flaps would.
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No, it does not. People are overcomplicating Adam's issue. low RAM is more likely to cause a crash than anything else. It won't cause anything to not appear.
If parts aren't appearing (and given that it works for other people) then he's either:
- installed it incorrectly. (he explicitly mentioned earlier having copied the Gamedata folder from the zip to the Gamedata folder. Assuming he did not misword that then he just said what he's doing wrong right there)
- In career mode and has not unlocked them.
Then how am I supposed to download it. I thought you just had to extract and then copy the game data file.
- installed it incorrectly. (he explicitly mentioned earlier having copied the Gamedata folder from the zip to the Gamedata folder. Assuming he did not misword that then he just said what he's doing wrong right there)
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The problem is I can't really help you. Everyone gets exactly what I have installed minus RBR (Chatterer) and Squad. Every time I put up an update you guys get my exact GameData folder.
If parts aren't showing up, it means you don't have any parts in Kerbal Space Program/GameData/KSO/Parts
So try this:
Download the latest build from the mirror http://www./download/1ryxdln51584bsr/KSOS_v204.zip. It could be the SpacePort is truncating it again?
By the way, the distributable I keep mentioning is the exact same files Nazari, I and our testers are using. I simply grab everything and put it in a Zip and then upload. That one gets tested and then I update the download links to it. So you can see that if someone has a Visual, Graphical, Missing Parts errors, we're at a loss since none of that happens on our end. Data bugs, and config file issues is something we can deal with since we can reproduce that. Any other bugs such as missing parts, RPM bugs, etcetera is literally impossible for us to figure out since none of that happens on our end. Neither of us are programmers or know what goes on in the background of the various PC/MAC/Linux installations.
Also, if you'll notice, there are already numerous users using the parts successfully. So common sense should tell you that something is wrong on your end.
Once you download KSOS_v204.zip, extract it somewhere you will remember. You should get two folders; GameData and Ships.
Navigate to your KSP installation (should be Steam/SteamApps/Common/Kerbal Space Program/
Navigate to Steam/SteamApps/Common/Kerbal Space Program/GameData
Delete everything in there exceptSquad. Squad should be the only folder found in that directory.
Drag and drop all of the folders you got from KSOS_v204.zip found in GameData including ModuleManager_1_5_6.dll into Steam/SteamApps/Common/Kerbal Space Program/GameData. Alternatively you can just drag and drop the GameData folder you got from the archive you downloaded and Overwrite the GameData folder found in Steam/SteamApps/Common/Kerbal Space Program/
When you're done, your GameData folder (Steam/SteamApps/Common/Kerbal Space Program/GameData) should look like this:
Steam/SteamApps/Common/Kerbal Space Program/GameData/
-Firespitter
-JSI
-Klockheed_Martian
-KSO
-MechJeb2RPM
-SCANsatRPM
-SmokeScreen
-Squad
ModuleManager_1_5_6.dll
If you navigate to Steam/SteamApps/Common/Kerbal Space Program/GameData/KSO you will see:
-FX
-Parts
-RPM
-Spaces
If you navigate to Steam/SteamApps/Common/Kerbal Space Program/GameData/KSO/Parts you will see:
avionicskso.cfg
avionicskso.mu
boosterkso.cfg
boosterkso.mu
....
...
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thrustmaxkso.cfg
thrustmaxkso.mu
You get the idea.
If for some reason you don't see those files or that directory structure, then you didn't install right or something else is going on. If you see that directory structure and see the files but when you start KSP don't see the parts, then I'm afraid I can't help you.
At that point I'd have to recommend uninstalling KSO completely and using another mod that magically seems to work where as this one seems to be being hijacked by the illuminati to prevent it from working on some folks PCs properly...
I'm sorry if you took my question the wrong way. I in no way was saying that's there was a problem on your end, its just Im not that familiar with with installing programs on a computer. I have never done it before. I admire the work you guys put in to these mods and I couldn't ask for more. I knew it was something I was doing wrong, I just didn't make that clear. Sorry if you were offended.
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I suggest deleting the KSO folder that is located in GameData and re-installing the mod adampeay.
I tried that it still doesn't work. Where can I extract the file to for it to work. I usually extract it to a new folder, then copy its contents into the gamedata folder of ksp. Is there anything else I can try?
[1.2.x] Kerbal Crew Manifest v0.6.4.0 (Dec 30th 2016)
in KSP1 Mod Releases
Posted
Thanks Roxette and Ozraven. Worked perfectly. You don't know how frustrating this was to have to EVA to transfer kerbals, even with crew manifest.