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futrtrubl

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Posts posted by futrtrubl

  1. If it turns on and off, then by definition it is not passive, but it's not really relevant since the premise of my point was incorrect to begin with.

    I think we may have been arguing different things with different definitions of "active transport".

    Mine is transporting heat against a thermal gradient.

    Your's is controlably transporting heat.

    Captain Siera's is requiring a module to transport heat.

  2. COntract issue with my first scanning contract ;) I hae to scan Altimeter Kerbin, 498km orbit with 79.8 inclination (avrage values). Pass is at 95%..... Sadly this orbit is stuck at 94.4%.... missing the poles totally. Is that planned? Missing a powerfull engine and having to have the satellite on this orbit I now have to start a second satellite at a full polar orbit.... which means those contracts turn LOSS.

    As DMagic asked in the Scansat thread, which scansat contract pack are you using? This or the lite pack?

  3. It's not passive, when a threshold is passed, they pull the heat. There's an active module specifically for it. I know the HC radiators actively pull the heat, I just thought they actively dumped it as well. I apparently made an incorrect assumption based on the heat equilibrium.

    I'd argue that that isn't active heat transport but high conduction passive transport with a limit.

  4. Don't the Heat Control radiators actively get rid of heat?

    The stock radiators don't do that. They do actively suck heat into themselves but then they just passively radiate it away. (Unless I missed them doing something with it. Didn't appear to be going anywhere. )

    Actually the opposite. HC radiators actively pump heat into radiators (radiators can be hotter than source parts) but passively radiate. Stock parts passively suck heat from source parts (though over long distances) and passively radiate heat.

  5. Altimeter: problem calculating percentage? I am stuck at 94.4% for Kerbal and I see not a single pixel that is not checked on the map. I got the mission to deposit a scanning satellite at around 78% incliination on a 498km orbit, which Idid. Scanning 2 weeks now and basically the picture says I am finished (large map), while the percentage is 94.4

    Out of ideas here... Is that a (known) bug?

    Yes, it's likely that you are missing the poles and just don't realise there is a gray band there that is actually scanable.

  6. Completely stumped on why this NASA style orbiter is not working (Career, mostly stock with some tweakscale). During reentry the shuttle is fine till 50,000-45,000 the it snaps upward pointing towards space and spins wildly.

    http://images.akamai.steamusercontent.com/ugc/30745266801604881/94A0EBE230A6D35D6061474E9B348CFE597C3C06/

    Better to ask that in http://forum.kerbalspaceprogram.com/threads/121176-Official-FAR-Craft-Repository

    They will also need more information, at the very minimum the various graphs.

  7. In fact not even change the actual value in the part config itself seems to do a thing. No matter what I try, in order to make my science multiplier apply to the lab, fails. Does anyone know, or have a guess as to why?

    Not to be too obvious but I have seen this a couple times on this board. Are you sure you are editing and running the same KSP? I have seen people edit things in one KSP folder and run a shortcut that refers to a different KSP folder.

    You are editing the files in GameData right? You're not duplicating the part file right?

    Less likely delete your MM cache.

  8. I think the best work around is to go into the save game and add funds to value of successful completion + failure. Then restart the game and cancel the contract. This seems a lot cleaner that trying to force to contract to complete correctly.

    Just for future info; A better way would be to go into debug menu and force complete the mission. You get the rewards without having to edit saves and are able to then get further missions that require this mission to have been successful.

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