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Rocketeer
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Thank you for posting that information! I checked my settings and apparently that's not an option with the IronClaw mouse in iCUE. Bummer, Dude! I'm still looking through the manual and searching online, but it looks like I'm stuck for now. Luckily, the game IS playable and as features are added and mods are written I have no doubt things will improve. Thanks again!
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Thanks for the reply. I am also using a Corsair mouse. Did you mean that you (re)switched the left/right settings in the windows mouse settings panel? I can't seem to find a setting like that in the iCUE software?? Am I'm missing something?
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Aside from the game NOT adopting the OS preferences (specifically left-handed mouse controls vs right-handed mouse controls), one of the difficulties I encountered is that when creating a maneuver node and trying to adjust the AP/PE by dragging the Prograde/Retrograde arrows, the camera view goes all wacky. It appears that drag arrow function and the camera view are both active inputs at the same time. Anyone else?
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Please respect OS-wide mouse button settings
Graknils replied to Jarvitä's topic in KSP2 Discussion
AGREED!!! -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Graknils replied to TriggerAu's topic in KSP1 Mod Releases
In CKAN go to the Settings drop down. Click on Compatible game versions. Fill the check box for 1.11, 1.10, 1.09, 1.08, etc until the mod you want shows up . This mod will be in one of the versions 1.08 or higher. Be advised, older mods might not work with the more recent game versions, so back up your game before installing anything. -
For anyone coming here for a solution, I found this: https://bugs.kerbalspaceprogram.com/issues/27222 It appears to be a known bug. I followed Dunbaratu's instructions, and found my (similar) contract in my persistent file. It turned out that my roverVslId was correct, however, I noticed that the Way Point Name was listed as endWPName = Zone 9F34-S which is supposedly coordinates on Minmus. While searching for this contract I noticed that another rover contract ALSO had a Way Point Name listed as endWPName = Zone 9F34-S but THIS location was on the Mun. I figure these might possibly be related to the way contracts are being written, but the Devs will need to track that down. Bottom line, is that this is a known bug and we will have to wait for Squad to fix. In the interim, the only way to resolve is Cheat Menu, or edit your Persistent file. (SUGGESTION - If you choose to edit the file, make a backup first!! You can probably guess how I learned THAT lesson!! LOL)
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[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Graknils replied to TriggerAu's topic in KSP1 Mod Releases
Sticking my big nose in here. Was it something that looked like: "KACJumpToShip" or "zKACBACKUP20210127190755" that was written to your file folder? -
How to orbit without stopping ?
Graknils replied to Charlie the Kerbal's topic in KSP1 Gameplay Questions and Tutorials
Turn on the MechJeb2 Ascent Guidance window. You can set any altitude and enable automatic circularization there. As long as you have enough fuel, you can do it in one maneuver. -
I've been there. I've run that mission twice. All that's needed to get the rover operational is a battery to allow Bill to extend the solar panels so that they can charge the on-board batteries. Then I've driven the rover remotely to the coordinates but the contract does not complete. So I ran it again. This time with a Command Seat so that Bill could drive the rover, thereby having a Kerbal on board the craft. Still no contract completion. The rover is not broken, it is incomplete. There are no scattered parts and everything the rover should need can be brought from Kerbin in the cargo storage container. This is what led me to the supposition that it might need a SPECIFIC part. However, outside of bringing every part in the VAB, how do I find the correct part?
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Hello fellow Kerbonaut's, hopefully you can help out. I took a contract for Goliath National Products to repair one of their rovers on Minmus. I got it working and drove it to the coordinates, but the contract will not complete. In re-reading the contract, I'm GUESSING that it's not enough just to get it operational, but that I ALSO need to install a very specific part? How do I "Evaluate the missing parts..." in the tracking station? What does that even mean?? Thanks.
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EVA Construction Mode not popping up
Graknils replied to Beansssss's topic in KSP1 Technical Support (PC, unmodded installs)
I am not sure, but it MIGHT be disabled in anything but Career. You can try doing a test. Start a second game in Career and try using it on the launch pad with a basic rocket. You can always delete that game later. -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Graknils replied to TriggerAu's topic in KSP1 Mod Releases
KAC is an absolute life saver (quite literally with respect to Kerbalkind, LOL). Thank you for building this! Question: Is there an option to choose a different type of alarm sound? The default sound is probably my least favorite (not your fault) and I jump out of my skin every time it rings. LOL