Seeker89
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Everything posted by Seeker89
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I made a ship with the space dock, the large warehouse and got it into space. Next I made a ship with 50 parts. when I went to launch the ship, it says I need 25. When I go to build it in space, it fails, saying lack of parts.... fun. So I use hyperEdit and cheats for parts. I got back to my second ship and it takes 10005 parts. I'm fine with it taking that much but why does it say 25?
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[0.21] Hooligan Labs - Airship, Submarines and More
Seeker89 replied to Hooligan Labs's topic in KSP1 Mod Releases
I'm not very good with modding. mostly I just use text editors. So I will get back to that. Is there something that will tell me how far away the ground is in water? can we make one? For your notes, as far as I can tell SQUID parts works in 21.1. -
[0.21] Hooligan Labs - Airship, Submarines and More
Seeker89 replied to Hooligan Labs's topic in KSP1 Mod Releases
A quick question, is there anyway to remove the part that would make me implode? -
LLL - Lack Luster Labs - Development Thread
Seeker89 replied to Lack's topic in KSP1 Mod Development
I was wondering if you could work with procedural fairing to make a fairing that would fit these parts. Right now I'm using the 2x1 counter weight, I changed the size to be 4x2(cuz that's the size I need it for) removed the weight and added the fairing module. Problems I'm running into is that the fairing starts from the center cutting off the sides and going with whatever it feels like. Second problem(which you could help me with) is adding the nodes on the sides. Other then that. I love this mod. I can make rovers that move, yay! -
[0.21] Hooligan Labs - Airship, Submarines and More
Seeker89 replied to Hooligan Labs's topic in KSP1 Mod Releases
That's a beast of a sub... love it -
[0.21] Hooligan Labs - Airship, Submarines and More
Seeker89 replied to Hooligan Labs's topic in KSP1 Mod Releases
What would be cool would be to remove the kerbs buoyancy completely. then add a deploying balloon, that we could use to get back to the top. We could use VNG parachute plugin idea to have a balloon instead of a parachute. As your balloons could work both ways from making us float to stopping us crashing into the ground... -
[0.21] Hooligan Labs - Airship, Submarines and More
Seeker89 replied to Hooligan Labs's topic in KSP1 Mod Releases
BlazingAngel665: looks nice. good job. -
[MOD] DrBurndred's Fully Operational Hydrogen fuel kit
Seeker89 replied to ToSpaceWeGo!'s topic in KSP1 Mods Discussions
Agreed.... Next, what is in the kit? -
[0.22] Extraplanetary Launchpads Legacy Thread
Seeker89 replied to skykooler's topic in KSP1 Mod Releases
I think all you have to do is change this: To Ore for resource. -
[0.22] Extraplanetary Launchpads Legacy Thread
Seeker89 replied to skykooler's topic in KSP1 Mod Releases
What do you think you're doing wrong? -
Bosse007: your picture link doesn't work.....
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[0.21] Hooligan Labs - Airship, Submarines and More
Seeker89 replied to Hooligan Labs's topic in KSP1 Mod Releases
Sweet Subs. Soon the sea will be mine...... Anyway the balloons could be use to get me into space, or at least stop me from moving as I'm in the air? I'm also keep try to make the balloons and launch pad smaller using 'rescaleFactor =' and it doesn't seem to be working, I'm wondering what I'm doing wrong. And I'm wondering if the SQUID Paramagnetic System works in .21? and if I could get some type of working way to give it to my kerbals when EVA. Think anti-gravity boots. Seeker -
I have to tend to agree. I hate docking, and can never get them to line up. I even tried when ORDA would teleport me right to the docking port and I still ended up missing, ram my station and blowing everything up. MechJeb over use of fuel lead me to make a ION version. To be honest I can't play the game without MechJeb, from getting into orbit, planet transfers, to landing. I just fail at doing. I'm still learning though and i do try without it now and again.
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So this is my first post. I decided to try out this mod. I haven't gotten really to the warping yet, more the Space Solar transfer. Here we have 9 sat around the sun. All with transmitters, to hold my power needs...... (insert evil laugh here) P.S. I haven't ever added pictures to a forum post before so lets hope it works....