Jump to content

Time Itself

Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Curious George
  1. There are times with it feels like using a maneuver node is more work. For example, you want to circularize your orbit. Adding the node and then tugging on the little icons even while just eyeballing the result takes enough effort that unless you absolutely need to be precise about the orbit you might as well just point prograde/retrograde and feather the throttle while watching the orbital map. With the maneuver planner you can have it set that node in a few simple clicks. There are times it can feel a little like cheating. Getting the maneuver planner to start a plan to transfer to another planet is quite helpful especially if you're not sure what all the angles should be. Then there is the really feels like cheating part with the fine tune closest approach minimizing DV. It saves so much time in trying to plan those careful fine adjustments even with the option of the node editor. Also, not only does the node editor make numerical adjustments to nodes easy but it lets you do something hat the normal node system isn't setup for, and change the time of the node.
×
×
  • Create New...