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golegogo

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Everything posted by golegogo

  1. Hopefully the .22 release has the career mode implemented. If that is the case then there will probably have various missions for you to complete. Do people have any suggestions for missions? Note: Please don't debate whether you want missions just suggest ideas
  2. you could place a radial attachment point under the the center on mass and attach a small engine to it as a hover engine.
  3. 1... i lost Jedidiah in a plane accident
  4. If i understand what you are saying its that you what the external fuel tanks to be used up first so the can be dropped to lose weight... the game already has this..the FTX-2 External Fuel Duct. to use it 1. select the part and set in on the external fuel tank 2. the treat it like a strut and connect to the main tank 3. watch as the fuel is used up first if this doesn't make sense just look up the FTX-2 External Fuel Duct
  5. i would like a 3d accelerometer and 3d gyroscope. a compass. i would also like to have the sensors visible in a window instead of have to click on them to see the values.. maybe graphing the values would be a good function of the window too
  6. i like the idea of a restore to previous level key but maybe x kills and another key (like z) restores to previous levels
  7. or a least a throttle to control how much power the rcs thrusters.
  8. Agreed. or at least an asteroid with a highly elliptical orbit. it would be fun to explore and landing would be a real challenge.
  9. I don't know what causes this but it the past this has worked for me 1.go back to the VAB 2. pull off most of the parts right at the main command module just to the point it becomes grey 3. reattach the rocket parts so the rockets looks the same also it might just vibration. so add struts
  10. one idea i had was having 30 galaxies and having only 10 having planets. and to save on memory loading each as you enter its sphere of influence. also allowing people to make mods with star systems would add alot of systems fairly fast
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