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Dispatcher

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Everything posted by Dispatcher

  1. Its gonna be so long that it might be better if you build it in the VAB; the SPH can get a little hard to work in if the craft gets too long. You can copy your craft file (in saves/ (saved game name) folder/ ships/ SPH and put the copy in the VAB folder and continue working with there. But all that is up to you. :-)
  2. Now version 1.1 Removed all solar cells & most ladders. Moved thrusters on space planes. Adjusted some wings and added some control surfaces on some planes for improved flight behavior. How is it possible to have self flying planes, you ask? These planes are designed to take off, reach altitude, fly until out of fuel (and most glide down to finally safely ditch or land). They work in KSP v. 0.21 (and probably in earlier versions too). Only stock parts are used and most assembly is normal (minimal use of shift S or whatever to adjust part fit). These are not modded and craft files are not edited. So aerodynamics and (dynamic) mass balancing are the key design factors. Why make such planes? I wanted to make planes which anyone could use to learn to fly in KSP. I decided that if a plane could fly without a pilot, such a plane would be good for beginners as well as more experienced pilots to fly. These should be no harder to fly than any other KSP plane. Perhaps easier! The planes: Air Wasp (Experimental) – mixed engine jet uses rocket fuel. Crazy Ivan – rocket plane (name from “Hunt for Red October†novel and movie, due to runway behavior) Hammerhead – turbojet Hawk V. 1.1 – mixed engine jet uses ... jet fuel. Adjusted lift surfaces. Last Shadow – single engine jet. Adjusted control surfaces. Mosquito – ramjet Nova Hawk – mixed engine jet. Better for experienced pilots. Kept ladders. Shrike – turbo ramjet Wasp – rocket jet. Fire both stages at launch from runway. Only fire first stage from orbit. There is also a rocket: Hubris of Debris – concept demonstration craft. It shows staging techniques, various kinds of jet, liquid (even solid if you can find them) multistage boosters, “asparagus†fueling, jettisoning some fins; all in one craft. The payload is also staged. Unlike most of the plane designs, either use SAS or fly it manually! Try the improved version! http://kerbalspaceprogram.com/dispatcherplanesv1-1/
  3. Keep up the good work, Nyrath! I'll have to try out your newer version of course. Yes, I finally joined the forums here, so you don't have to get so many emails from me. :-)
  4. Its rare for me to spend 40 hours in a game. I've put more than 10 times that much so far in KSP. That's a tribute to the fun stuff you are developing, Squad! Keep up the good work.
  5. The KSP Wiki has a page with stats and data on all stock parts. You may be able to determine your needs by first referring to those charts. Then do as Johnno suggests. Good luck!
  6. Its perfect. My friend likes science and building things. I don't think he knows about KSP, but I plan on gifting KSP via Steam at the holidays. I've already talked some relatives into buying it as well. I'd imagine that some of you plan on doing likewise. :-)
  7. Very nice! I'm new here myself, but for all the time I've spent playing KSP, I've concentrated on things planetside or in orbit. I expect that in the near future I will venture to the moons and planets.
  8. Because I started in v. 0.20, I have no idea how many of my valiant Kerbalnauts made the ultimate sacrifice.
  9. Are you using your glider as the final stage of a rocket or are you just jettisoning your glider from a guided rocket? The game may require a command part to be incorporated into the glider in order for meaningful physics to be applied to it. I hope that made sense.
  10. Is it preferred to post stock craft here or at the Space Port? I expect to have a folder of several planes and a rocket, with pics and a read me in it. I don't think its feasible to upload each one separately. Its kind of a set. Thanks!
  11. Welcome! I'm almost as new as you here.
  12. Hi everyone! After playing KSP for a total of over 550 hours, I finally decided to join the forums. I've not been lurking much; just spending a lot of time playing KSP. :-) I hope everyone here is having a lot of fun too. Dispatcher
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