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Dimetime35c
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About me
Spacecraft Engineer
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Just wondering what like companies/groups would you be most excited to see the devs try and partner with? I was really excited when they announced the whole NASA pack. Id love to see them approach SpaceX personally. I think that could be a great partnership both for squad and SpaceX. Anyone else got any ideas? Doesn't have to be a space company persay.
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Yes an mm file is 100% fine. However judging from the lack of update I would call into question the full legal binding the license has in the first place. I know things like copyrights expire if not renuid after X number of years. Seeing as EPD seems to have abandoned the build I think its time for someone contact him and ask if he's ever intending to finish this mod/update or if its become fair game for anyone with modding skills to pick it up and create things themselves.
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Dimetime35c replied to bac9's topic in KSP1 Mod Releases
Okay I want to know is there a way to kinda pull this pack apart and add only certain things? I love this pack but don't use any of the big parts. I'd like to just add the mk2 parts and maybe some wings. Is there a way to do that?- 4,460 replies
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Okay I'm not sure what the state of mods after the update is? I've read that it's having some major issues with mods like ATM. Did this update bork most mods or only a certain group? Also what does this do to spaceplanes+?
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Thanks wasn't to sure if it was the same or if it was an add on pack like the NASA one
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Okay I've played for quite some time. Took a break then came back. Has KSP gone to .25?? I can't find any information on the threads other the dev notes about it. I looked at the thead dev notes and all it says is go play economic boom. Is that .25? So confused right now!!
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Okay I've been gone sense NASA pack and have only just come back to KSP other then them changing mods to curse has anything major happened? Also I here KSP has now gone to 64bit. Is this true or just rumor? If its true how do I get the 64bit version? I use steam to run KSP so I'm not sure if it just gives me the 64 edition or if I have to find it elsewhere?
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[0.90] Kerbin Shuttle Orbiter System v4.13
Dimetime35c replied to helldiver's topic in KSP1 Mod Releases
Helldiver please please please make a separate super 25 download!!!!! I've tried trimming several different mods and removing others. Nothing I try will let me keep the super 25 and more then 2 other mods. Please I love this craft! But sadly I can't use it without crashing my game or uninstalling some of my favorite mods:( -
[0.90] Kerbin Shuttle Orbiter System v4.13
Dimetime35c replied to helldiver's topic in KSP1 Mod Releases
Okay question, as you've worked on the super 25 and are using many different mods with it. How does updates to each one effect the build? I know some mods don't effect the flight ability as much but like when they update the engines you used doesn't that throw all the settings out of wack? -
[0.90] Kerbin Shuttle Orbiter System v4.13
Dimetime35c replied to helldiver's topic in KSP1 Mod Releases
Hey helldiver will this be hosted on curse or will you have your own link to a Dropbox version? And is the latest version of the KSO on curse or in Dropbox only? -
[0.90] Kerbin Shuttle Orbiter System v4.13
Dimetime35c replied to helldiver's topic in KSP1 Mod Releases
Please helldiver could you maybe add an orange option for the tank? It just looks very sterile and kinda out of place with the rest of the textures. Other then that I love it!!!! Only question I have is are the boosters two side by sides? Or one single one just cut to look like two? Can't tell from the pic -
[0.90] Kerbin Shuttle Orbiter System v4.13
Dimetime35c replied to helldiver's topic in KSP1 Mod Releases
Love the look helldiver!!! It looks perfect!! Only could you maybe change the EFTs color to orange? Looks a little to like clean to me being all white. Or if possible make the body orange and the nose cone white? Again looks a little to like odd being all white. -
[0.90] Kerbin Shuttle Orbiter System v4.13
Dimetime35c replied to helldiver's topic in KSP1 Mod Releases
Helldiver could you maybe make two different lifters? Like an Energia launcher and a regular shuttle stack? I like the energia but I'd rather have a shuttle style launcher. Like the look of the booster main fuel tank better. -
[0.90] Kerbin Shuttle Orbiter System v4.13
Dimetime35c replied to helldiver's topic in KSP1 Mod Releases
Not trying to rush you helldiver. Do you have a rough eta on when the super 25 will be ready? Like are we looking at this weekend, 1 week, 2 weeks or like next month? Just wondering so I know if I need to begin deleting mods to make room for the 25.