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Aelloon

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    Curious George
  1. Is the skybox_template.jpg correct? Because if I put the image together in the way shown in that image in an image editing software and then save the pieces separately according to the naming scheme there my NegativeY texture should be PositiveY and PositiveY should be a 180 degrees rotated and then named NegativeY. Then it fits nicely. Also, I noticed that when I used the debug menu to reload all textures it put two textures on top of one another. And when I did it again it didn't change the textures at all. But questions to people who have made skyboxes: ever done it from an image, if so did you apply some kind of a spherization filter to it to make the seams disappear (so it wouldn't look like a box)?
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