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RadioactiveAnimator

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Everything posted by RadioactiveAnimator

  1. I am the lead animator, so I will be animating majority of the videos with Nassault and Rareden. If you want to help us out then take a look over at my post on reddit: http://www.reddit.com/r/KerbalSpaceProgram/comments/1kyl9o/we_need_your_help/ Currently we are looking for a really good VFX artist so if you want to join the team, then PM me some examples of your work
  2. Sorry I was not trying to come across as angry, also you are the same dude from reddit right? XD
  3. I am calling bs on this. I have spent quite a while looking into the files in order to export the models textures and rigs, and the models and textures for parts is easy to access, it is in a .mbm and .mu file type and that can be converted to .RAW and .DAE easily in a hex editor, however the textures and models for the space center, planets, and kerbals are all inside of encrypted .assets files and these files are created by Unity and then encrypted even more by Squad, using a hex editor on these is just about impossible. Also if you did get the models/textures then the character would be in a T-pose, and you would be unable to move him because exporting bone data is not possible. So you would have then had to rig him yourself to get him in that nice looking pose. My guess is you Photoshoped this out of one of Squad's animations or from some promotional picture advertising the game. Want to prove me wrong Nutt007? Then go ahead and explain exactly how you got the file out.
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