fedemotta3
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Everything posted by fedemotta3
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Basic Aircraft Design - Explained Simply, With Pictures
fedemotta3 replied to keptin's topic in KSP1 Tutorials
Awesome, I'll take note of some of this. Suddenly I feel like studying fluids again. -
[0.24.2] Achievements 1.6.3 - Earn 136 achievements while playing
fedemotta3 replied to blizzy78's topic in KSP1 Mod Releases
I love achievments, I don't know why but it's so rewarding! I'll try this! Thanks! -
Orbit direction indicator
fedemotta3 replied to aleis's topic in KSP1 Suggestions & Development Discussion
Not a thing that has bothered me yet, but could be useful sometime, just if the arrows aren't too big, or as it was said before, could be toggled on and off. -
Apparently you can get atmospheric burn on liftoff...
fedemotta3 replied to technion's topic in KSP1 Mission Reports
I don't know why I get so much more fire -
It's entertaining for a while, but then it's just the same and the same.
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Just to not lose little green guys in suicidal missions as people have stated before
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A dropship for the working man (or woman)...
fedemotta3 replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
So functional -
Left to Die: Stranded in Space (CHP 4 DONE, CHP 5 WIP)
fedemotta3 replied to NASAFanboy's topic in KSP Fan Works
This is great! Continue doing this! -
So I decided to give the KSP main theme some.. "Puh-zahzzzz"
fedemotta3 replied to CrazedGunman502's topic in KSP Fan Works
I love ksp remixes! good work! -
Post your space station MEGATHREAD
fedemotta3 replied to joppiesaus's topic in KSP1 The Spacecraft Exchange
Not very fashionable but functional, old space station I had. -
Well, that is how works in real world, in KSP MIA means that he has exploded already.
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Getting a rover and Jeb to and from Eve
fedemotta3 replied to Swing_kid50's topic in KSP1 Gameplay Questions and Tutorials
Just transmit science lots of times, it's a bit boring but functional. -
So close!! (Docking)
fedemotta3 replied to ChrisMayhew's topic in KSP1 Gameplay Questions and Tutorials
Don't forget to change to "Chase view" before attempting a dock! -
[Suggestion/Request]EVA Harness/Enhanced EVA
fedemotta3 replied to BananaDealer's topic in KSP1 Mods Discussions
It is a good idea in my opinion, but I'm not sure if it is an easy to do thing. -
Every time you launch a rocket somewhere basically
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I like the idea, how is it that nobody did this before?
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Nice! Congratulations for the work!
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Made it back from the Mun on Career mode, VERY CLOSE
fedemotta3 replied to Sir_Jeb's topic in KSP Fan Works
One of the most scary things that can happen, or running out of electricity and having no solar panels. -
Epic KSP Theme song + Space theme (update 3)
fedemotta3 replied to BahamutoD's topic in KSP Fan Works
Awesome! I need more haha -
Be very careful when editing the save file, do a backup, mine got bugged and they (kerbals) just appeared and disappeared when changing control of ships.
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They were not even in the save file, so I could not change their state. And I tried adding them manually as Dynamo said, it worked, but now all my ships are empty, all kerbonauts returned home somehow. Ill have to fill of kerbals my space station again! PD: Maybe my save file is from an old version and it doesn't keep track of dead kerbals? Sometimes someone died and some days after they wouldn't appear in the "Lost" tab in the Crew Center...
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Thanks, I'll try it!
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Ok, maybe not enough time has passed yet. Thanks.
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They have never respawned, and several months have passed since the catastrophe... Is any alternative method?