Jump to content

flaillomanz

Members
  • Posts

    230
  • Joined

  • Last visited

Everything posted by flaillomanz

  1. Hmm, I've noticed that a few of the pictures don't load for some reason every time you load the thread. Not sure what's going on there. Usually the ones affected are the Agent Kirrim one (with Kirrim walking away from the explosion) and a couple of others.
  2. HELLO??! WHAT? I'M IN SPACE! YEAH, SPACE! NAH, IT'S RUBBISH! YEAH, YEAH... CIAO!
  3. Today I set out to create a portable landing strip the likes of which have never been seen. Two and a half hours later, the craft file was corrupted.
  4. flaillomanz

    Hello.

    Welcome! I'm sure you'll be a fine addition to the community.
  5. Welcome! Welcome to the forums! You are now one of us!
  6. Borderless, because KSP actually supports that. And my screen is small, so I like being able to use as much of it as possible without getting annoying memory problems. It also means alt-tabbing isn't a problem.
  7. Wow, I love the new render. My eyes are melting from the awesome!
  8. Guys, you can use this TO MAKE CARGO.
  9. Oh man, these are... these are beautiful. I... Could I submit a craft? For you to do anything you wish with? It's one of my old favourites which I made a while ago. I'll attach a screenshot, and if you are agreeable to it, the craft is here.
  10. Snags hit: 1. I can't seem to replicate the flag-sticking-to-prop glitch. Does anyone have a way to place pick-upable flags on parts in the VAB?
  11. So whack-a-kerbal has opened a new realm of possibilities, and I have started on a video project to make an affectionate parody/recreation of a famous film scene in KSP! I'll be updating this on any progress I make, but here's the gist of my idea. I'll be recreating at least one scene from the Indiana Jones movies - where Indy swipes a golden idol and triggers a boulder dash. Whack-a-Kerbal makes boulders easy, and I suspect we'll see a lot of mouse-trap Rube Goldburg creations all over the community soon. I noticed a bug/feature where low-to-the-ground parts allow flag placement, but I would like a more reliable way of planting my MacGuffin flag in the chamber while it is above the ground. Anyway, tell me what you think of the idea below, or suggest tips you have, or helpful mods compatible with 0.20, and I hope to be starting filming proper tomorrow. -flaillomanz
  12. I'm currently performing an experiment; how long can my dorfs hold out with no sustainable food or drink? I started it after vultures killed half my fortress, and I sort of gave up on it. I have everyone set to smooth and engrave the constantly-growing maze of rooms being mined out, although I'm down to one pick after the last cave-in. Death count: 8, and I somehow got a boatload of immigrants to help the insanity. To boost things along, I've placed the corpse dump near the stairwell. So I have 33 dorfs variously engraving, smoothing, and shelling out rock crafts in an attempt to attract sieges. They've fought off vultures, thieves, a jaguar, strangely aggressive lungfish, and are being haunted by the ghosts of the dead. There's no drink, not much food, and they're all pooping out babies. I'm gonna try provoking as many races as I can. Maybe that'll kill them off, at least once they get past the 50 war-dogs breeding madly around the entrance to the fortress. UPDATE: Food just ran out. They now subsist solely on vermin. This bodes well. Still no sign of a siege, though. Another 30 immigrants. Crap. The dwarven caravan arrived, so I decided to grab some extra crossbows and quivers. I want blood. For now, I have to go to sleep, so they've survived an entire real-time day of torment. I'll continue tomorrow. And when they are all dead, I'll upload the region so anyone who wants to can see the godawful mess I made, either as a reclaiming party or in adventure mode.
  13. I'm not too good an explaining, so here's a quote lifted from a legendary game of Dwarf Fortress (which I'll link to in the OP).
  14. Dwarf Fortress Quick-start guide ♦ Wiki ♦ Lazy Newb Pack In this particular thread, we shall converse about the brutal, highly addicting game, Dwarf Fortress. Important links are above. If you're put off by the ASCII, get the Lazy Newb Pack. Why make a thread about this? It seems quite a few of our forum-goers indulge in this particular brand of insanity, so naturally we need a good solid thread to discuss our conquests, defeats, and screwups in. When I'm in a position where I am unable to or unwilling to play KSP (For example, when I've just finished playing 6 hours of KSP and need a short break) I boot up DF and within an hour ☼everything☼ menaces with spikes of "You Are Dead." What goes on in this thread? - Questions about the game - Stories of your adventures - General banter As a relatively green player of DF, I will be completely useless to you. Others will be much more useful. Some advice for new players: You will die. A lot. For a personal example of how in-depth and brutal this game can be behind it's otherwise confusing ASCII exterior: A week ago I was building up my 7th fortress. (No prizes for guessing what happened to the other six.) I had picked a group made solely up of farmers, with one miner/mason/craftsdwarf to keep trade and expansion possible. I had settled in a nice area, but within the first few years I received the unsettling news that a large group of [I]fire[/I] bears had shown up on my doorstep. Yes, fire bears. Apparently they shoot fireballs and like the taste of dwarven blood, and they were making a beeline directly for my fortress. I ordered everyone inside, but it was too late. I could only watch in horror as the pack's leader, with one immense tackle, [I]literally[/I] punched the skull right out of an unfortunate farmer, slaying him instantly. And then, the dwarf behind him [B]exploded[/B]. Checking the combat logs, I saw that he had been gibbed by the flying [I]skull[/I] of the first unfortunate dwarf. It was at that moment that I realized that there was no chance in hell that any of my settlers would survive this. Except... I had heard [URL="http://www.eldritch.org/erskin/roleplaying/Bronzemurder.pdf"]another tale[/URL] whereby a fortress had been saved by barricading the survivors in a room and waiting for a caravan to come, slaying the beast tormenting them. But alas, it was not meant to be; I managed to save my miner, but the fool went into a strange mood, demanding all sorts of random objects and a craftshop within a week. The bears, meanwhile, were comfortably living in my ruined fortress, occasionally sniffing around the hastily-erected wall I had built to keep them from my sole survivor. Unfortunately, that was also where all the craftshops were. When a dwarf goes into a "strange mood", they will go insane if their demands aren't met swiftly. My fortress was doomed. I later sent in a party of heavily armed dwarves to try reclaim the fortress, but they were all slaughtered. By the way, anyone who has never read it should take a look at the hilarious saga of Boatmurdered. This story also explains a little bit more about Dwarf Fortress in a much better manner than I can. Let the thread commence!
  15. Your mistake shall be visible for all eternity!
  16. ...Dear lord. I... I go on holiday, and when I'm back... this happens? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  17. Not gone, just hibernating

    (for at least a month)

  18. http://www.blackmesasource.com/ We have a timer! TWELVE DAYS! I don't know about you, but i've been waiting on this for a long time!
  19. Well played. Well, I'm starting to think this thread is a dud.
  20. Builder. It likes staying still and ripping itself apart at more than 20m/s.
×
×
  • Create New...