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Khobai

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  1. Life support should absolutely be included in vanilla. It should be toggleable on and off though. 1) There should be three critical life support resources: oxygen, water, and supplies (includes food, spare parts, medical supplies, etc). Kerbals should be able to live 3 minutes without oxygen, 3 days without water, and 3 weeks without food. 2) You should be able to produce oxygen from water. You should be able to produce water from fuel cells. Supplies however would only be replenishable from Kerbin. 3) There should be random failures of life support parts that require EVA to repair. 4) Optionally they could add "exposure" to the game. Kerbals would suffer exposure in hostile environments (radiation, extreme temperatures, acidic environments, etc...). The EVA suits could protect Kerbals from several hours of exposure before the Kerbals have to find proper shelter.
  2. definitely. we need a medium-sized engine that uses monoprop like the real space shuttle used for its OMS. but also the vectors need their weight and thrust reduced. they weigh too much at 4 tons each and make the shuttle too butt-heavy. youre better off using x3 skipper engines IMO.
  3. the vector is WAY TOO heavy, three of them makes it hard to build a shuttle that glides properly IMO they need to redesign the engine with like half the thrust and half the weight to make it more suitable for shuttles
  4. i make big ship too. patch 1.00 broke it though lol. oh wait i still make big ships XD
  5. part count limit is still going to be the biggest problem with a floating city. especially if you try to bring other aircraft/ships near it. dont see any way around the part count problem other than using a welding mod
  6. Yeah but even with armor, a single strong missile could still destroy it. For that reason, armoring is pretty pointless, and a waste of part count.
  7. 3000+ dv is wimpy. mine has infinite DV. the kerbal provides the propulsion and the command module provides infinite fuel. the landing gears clamp around the kerbal and cage him in so he drags the command module with him. its pretty much the dumbest thing ive ever built.
  8. your ship is pretty enough to come to the prom too I uploaded a new version (same download link) that fixes the staging on the i-beam lances You can now fire them in three groups of x4, x4, and x6 instead of them all firing at once.
  9. thats basically what I use. except if its 0.625 and unguided its a rocket. If its 1.25m or bigger and unguided its a torpedo. if its any size and guided its a missile. And anything that isnt self-propelled is generally considered a railgun
  10. Lancer Frigate (Mk2) Main armament: x14 i-beam lances. Auxiliary craft: two light ion fighters (x2 i-beam lances each). Designed for independent deep space operations and patrolling the outer rim planets. Has enough DV to get almost anywhere. link to .craft file
  11. I-Beam Cannon I-Beam Lance launched from a barrel.
  12. These are stock builds so they dont have moving limbs... But they are definitely derpy.
  13. That might have been true prior to the addition of the srb-5. But the srb-5 gives fighters a compact weapon that can damage or even destroy most armored ships. I like the way it looks. I think armoring the engines would ruin the aesthetic. Besides adding armor on top of a crash tolerance 6 fuel tank wouldnt help anyway. Armor really only helps if you attach it to crash tolerance 80 structure and even then it doesnt really do anything to stop srb-5s.
  14. you need a length scale too so you can tell how long the ships are
  15. either 1) armor bounces small torpedoes in which case you shouldnt use small torpedoes. And if everyone uses large torpedoes, then armor is pointless; or 2) armor doesnt bounce small torpedos in which case armor is pointless. either way armoring is pretty useless like ive been saying all along. it just increases part count and decreases ship performance for no real gain in durability. really what it comes down to whoever gets the first solid hit in. for turn based combat thats usually the lightest ship. A very small and light ship that carries srbs is basically the best ship there is for combat. and no armor usually means youre going to be the lightest ship.
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