Jump to content

LtHeckard

Members
  • Posts

    226
  • Joined

  • Last visited

Everything posted by LtHeckard

  1. Hehe, yeaaaah... You've earned a sub. I like the way you play and commentate.
  2. If you right click your capsule, you can select the crew report button, and you can transmit it or you can take it back to Kerbin, but you can lose some scientific value if you transmit the data. You can take your Kerbal out on EVA and you can right click him and do an EVA report. Keep the data and get back into your capsule. You can choose to transmit the data or you can take it back to Kerbin. You also get more science landing back on Kerbin and recovering your spacecraft. EDIT: Don't forget to put an antenna onto your spacecraft or you cannot transmit data!
  3. Well, I've always enjoyed watching people play KSP, so I will take a look at your channel.
  4. I think i would focus on multiplayer, and performance optimizations. And maybe I'd throw in an extra planet or two.
  5. I have to keep my part limit below 300 parts simply because the game starts supremely lagging when i get to that limit
  6. In violation of treaties, send nuclear devices to it and try to push it away from earth and time it properly so the moon can pull it away from earth and toss it out into the sun
  7. 10/10 Considering that I saw you in this thread yesterday and the day before that lol
  8. I think having an exoplanet in KSP would be great! I mean, it would take a long time to go there, but hey.
  9. I can get to Duna with my eyes closed. Honestly, Jool is the easiest planet to get to in my opinion, the SOI is insane! it's hard to miss it.
  10. Jeb could easily light an SRB and point it at Chuck Norris. Nuff said.
  11. 7/10 You're pretty familiar to me.
  12. You could always start a new Career.
  13. Nothing blew up at your wedding right? I mean, uh, Kerbals have a way of blowing up anything.
  14. There is a multiplayer mod for KSP, it's called KMP. You should check it out.
  15. 9/10 I see you just about everywhere.
  16. I think that Mods in career mode should work just fine, just the modders will have to put the parts in the tech tree in the correct order so it doesn't get all buggy.
  17. That was a nice Aerobrake, it's a darn shame that you crashed on Laythe.
  18. Going to Minmus can be challenging for beginners.. You won't need much more Delta V than going to the Mun, but landing on Minmus is easy as pie. One problem you might have with trying to go to Minmus, is that the orbits are quite different. First thing you'll want to do is set Minmus as your target. Once you do that, there will be two new markers called the Ascending Node, and the Descending Node. You will want to put a maneuver node directly on top of one of them. Once you place the node down, you will want to mess with the Purple nodes (Normal/Anti-Normal) Until both your nodes are about 0.0 degrees or NaN. After that, look for the blue marker as shown on the example image above, and burn directly on it. NaN means Not a Number, so that means your manuever was perfect. After your nodes are in the right places, NaN preferably, you can use the maneuver node again and use the prograde tool to burn out to Minmus. After that, you can use the retrograde tool to burn into Minmus orbit. Edit: Don't burn as soon as you find the blue marker, burn when the count down reaches T- 0 Seconds
  19. *You turn to your right* There are cluttered scaffolds of various plane parts and there are Kerbal scientists running about.
  20. Welcome to the Forums ProfessorJeb!
  21. I'm not sure what I think of the new landing legs. Sure, they absorb more shock, but if the spacecraft is slightly too heavy, the landing legs will start leaning in different directions and my ship will flip over.
×
×
  • Create New...