Is there a way to determine position using this? I've figured out velocity, altitude, and orientation, but not absolute, or even relative position. Is there currently a way to figure this out? I kind of have a feeling like GLOBAL_VESSEL_X, GLOBAL_VESSEL_Y, and GLOBAL_VESSEL_Z might have something to do with this, but I'm not very familiar with the unity engine so I didn't really grasp what these vectors are.